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DEVBOOKS
├───!Articles
│—└───SIGRAD2013Papers
│——-├───Session1_Visualization_Applications
│——-│—— 3D_Visualization_of_Pre-operative_Planning.pdf
│——-│—— Dynamic_Evacuation_Planning_by_Visual_Analytics_An_Expert_Survey.pdf
│——-│—— Feature_Tracking_in_Time_Varying_Volumetric_Data.pdf
│——-│
│——-├───Session2_Shading_and_Illumination
│——-│—— Comparison_of_Volumetric_Illumination_Models.pdf
│——-│—— No_more_Texels.pdf
│——-│—— Octree_Light_Propagation_Volumes.pdf
│——-│
│——-└───Session3_Volume_Sampling_and_Segmentation
│—————Poor_Mans_Rendering_of_Segmented_Data.pdf
│—————Towards_Data_Centric_Sampling_for_Volume_Rendering.pdf Continue reading “Game Development (+180 Books) [ENG] (2001-2015) [PDF, DJVU, MOBI] [En, Ru]”