The Legend of Zelda Collection Games, Roms

zelda hacks

Information from official sites (developers) where download or buy this games:

http://www.zeldaroth.fr

https://play.google.com

http://www.retrousb.com

http://www.zeldaclassic.com

http://zfgc.com

http://www.zeldawiki.org

http://www.zeldadungeon.net

http://gamejolt.com

http://sandbox.yoyogames.com

THE LEGEND OF ZELDA (1986, Nintendo Entertainment System) (NES)

nes_legendofzelda_3

Developer: Nintendo R&D4
Platform: Nintendo Entertainment System
Release date: February 21, 1986

The Legend of Zelda incorporates elements of action, adventure, and role-playing games. The player controls Link from a flip-screen overhead perspective as he travels in the overworld, a large outdoor map with varied environments. Link begins the game armed only with a small shield, but a sword becomes available to Link after he ventures into a cave that is accessible from the game’s first map screen. Throughout the game, merchants, townspeople, and others guide Link with cryptic clues. These people are scattered across the overworld and hidden in caves, shrubbery, or behind walls or waterfalls.

 Blink 4 (Zelda Hack)
 Cute Legend of Zelda by CuteRomz (v1.0) (Zelda Hack)
 Dong Fang de Chuan Shuo - The Hyrule Fantasy (Ch)
 Dong Fang de Chuan Shuo - The Hyrule Fantasy (Ch) [a1]
 Dong Fang de Chuan Shuo - The Hyrule Fantasy (Ch) [a2]
 Dong Fang de Chuan Shuo - The Hyrule Fantasy (Ch) [a3]
 Dong Fang de Chuan Shuo - The Hyrule Fantasy (Ch) [a4]
 Dong Fang de Chuan Shuo - The Hyrule Fantasy (Ch) [b1]
 EDS Zelda (Zelda Hack)
 Esper Zelda Latin (Zelda Hack)
 Esperanto Zelda (Zelda Hack)
 Esperanto Zelda (Zelda Hack) [o1]
 Fall of the Moon v1.0 (Zelda Hack)
 First New Quest, The (V6-23) (Zelda Hack)
 Ganon's Revenge V1.0 (Zelda Hack)
 Ganon's Revenge V1.1 (Zelda Hack)
 Ganon's Revenge V1.1 (Zelda Hack) [a1]
 Ganon's Revenge Vx.x (Zelda Hack)
 Legend of Pikachu (Zelda Hack)
 Legend of Pokemon, The (Zelda Hack)
 Legend of Zelda - Modern Classic Edition
 Legend of Zelda - The Stone Legion
 Legend of Zelda - The Stone Legion (beta)
 Legend of Zelda (Simplified)
 Legend of Zelda (U) (PRG1) [T+Rus1.1 moonrise (14.02.2014)]
 Legend of Zelda (U) (PRG1) [T-Rus1.0 moonrise (04.03.2009)]
 Legend of Zelda GST (Zelda Hack)
 Legend of Zelda Outlands by Clomax Dominion (Zelda Hack)
 Legend of Zelda Outlands Final by GameMakr24 (Zelda Hack)
 Legend of Zelda Pocket Edition V1.0 by PocketNES (Zelda PRG0 Hack)
 Legend of Zelda Pocket Edition V1.0 by PocketNES (Zelda PRG0 Hack) [o1]
 Legend of Zelda Pocket Edition V1.0 by PocketNES (Zelda PRG1 Hack)
 Legend of Zelda Pocket Edition V1.0 by PocketNES (Zelda PRG1 Hack) [o1]
 Legend of Zelda, The.7z
 Legend of Zelda, The - Another Evil
 Legend of Zelda, The - Esperanto (Hack)
 Legend of Zelda, The - Esperanto (Hack) [o1]
 Legend of Zelda, The - Fall of the Moon by Imperial (v1.0) (Hack)
 Legend of Zelda, The - Ganon's Deception V0.2PRG0 (Hack)
 Legend of Zelda, The - Ganon's Deception V0.2PRG1 (Hack)
 Legend of Zelda, The - Special Edition (Zelda Hack)
 Legend of Zelda, The - Zelda 'Editable' (Hack)
 Legend of Zelda, The - Zelda 'Editable' (Hack) [b1]
 Legend of Zelda, The - Zelda 'Editable' (Hack) [o1]
 Legend of Zelda, The (E) (PRG0) [!]
 Legend of Zelda, The (E) (PRG1) [!]
 Legend of Zelda, The (E) (VC)
 Legend of Zelda, The (GC)
 Legend of Zelda, The (GC) [a1]
 Legend of Zelda, The (U) (PRG0) [!]
 Legend of Zelda, The (U) (PRG0) [b1]
 Legend of Zelda, The (U) (PRG0) [b2]
 Legend of Zelda, The (U) (PRG0) [b3]
 Legend of Zelda, The (U) (PRG0) [b4]
 Legend of Zelda, The (U) (PRG0) [o1]
 Legend of Zelda, The (U) (PRG0) [o2]
 Legend of Zelda, The (U) (PRG0) [o3]
 Legend of Zelda, The (U) (PRG0) [T+Bra1.0_Hexagon]
 Legend of Zelda, The (U) (PRG0) [T+Bra100%_Emuroms]
 Legend of Zelda, The (U) (PRG0) [T+Bra100%_Thirteen Traducoes]
 Legend of Zelda, The (U) (PRG0) [T+Chi_wiiiii]
 Legend of Zelda, The (U) (PRG0) [T+Dan0.12]
 Legend of Zelda, The (U) (PRG0) [T+Dut1.0_OK Impala!]
 Legend of Zelda, The (U) (PRG0) [T+Fre.95]
 Legend of Zelda, The (U) (PRG0) [T+Ger]
 Legend of Zelda, The (U) (PRG0) [T+Gre1.1_Lugia_13gr]
 Legend of Zelda, The (U) (PRG0) [T+Ita1.0_ZombiKiller]
 Legend of Zelda, The (U) (PRG0) [T+Lit0.99b_Joshas]
 Legend of Zelda, The (U) (PRG0) [T+Pol_Dreamforce]
 Legend of Zelda, The (U) (PRG0) [T+Pol1.0_Nintendencja]
 Legend of Zelda, The (U) (PRG0) [T+Ser(Cyrillic)_AmishYugoslavTrans]
 Legend of Zelda, The (U) (PRG0) [T+Ser(Latin)_AmishYugoslavTrans]
 Legend of Zelda, The (U) (PRG0) [T+Spa1.1_Hyrule Knight]
 Legend of Zelda, The (U) (PRG0) [T+Swe2.0_TheTranslator]
 Legend of Zelda, The (U) (PRG0) [T+Tur_KnighTeen87]
 Legend of Zelda, The (U) (PRG0) [T-Gre]
 Legend of Zelda, The (U) (PRG0) [T-Rus1.0_gegmopo3,GD]
 Legend of Zelda, The (U) (PRG0) [T-Rus1.2_gegmopo3,GD]
 Legend of Zelda, The (U) (PRG0) [T-Spa]
 Legend of Zelda, The (U) (PRG0) [T-Spa_Hyrule Knight]
 Legend of Zelda, The (U) (PRG0) [T-Swe.9_MetalHead]
 Legend of Zelda, The (U) (PRG0) [T-Swe1.02b_TheTranslator]
 Legend of Zelda, The (U) (PRG0) [T-Swe1.02b_TheTranslator][a1]
 Legend of Zelda, The (U) (PRG1) [!]
 Legend of Zelda, The (U) (PRG1) [b1]
 Legend of Zelda, The (U) (PRG1) [b2]
 Legend of Zelda, The (U) (PRG1) [b3]
 Legend of Zelda, The (U) (PRG1) [T+Fre_Generation IX]
 Legend of Zelda, The (U) (PRG1) [T+Nor1.00_Just4Fun]
 Legend of Zelda, The (U) (PRG1) [T+Rum_gorgyrip]
 Legend of Zelda, The (U) (PRG1) [T+Ser(Cyrillic)_AmishYugoslavTrans]
 Legend of Zelda, The (U) (PRG1) [T+Ser(Latin)_AmishYugoslavTrans]
 Legend of Zelda, The (U) (PRG1) [T+Spa100%_Chilensis]
 Legend of Zelda, The (U) (VC)
 Legend of Zelda, The (U) (VC) [o1]
 Legend of Zelda, The (U) [T+Rus 1.3] (PRG0) [!]
 Legend of Zelda, The Automap (Hack)
 Legend of Zelda, The FUCKED (Hack)
 Legendo of Zelda, The (Hack)
 Moblin's Tale, The (V1.0) (Zelda Hack)
 Moblin's Tale, The (Vx.x) (Zelda Hack)
 Monkey of Zelda, The (Zelda Hack)
 Monkey of Zelda, The v1.1 (Zelda Hack)
 Monkey of Zelda, The v1.2 (Zelda Hack)
 Monkey on LSD (Zelda Hack)
 Quest of Zelda V0.15 (Zelda Hack)
 Quest of Zelda, The (Hack)
 Search for Link, The (Zelda Hack)
 Search for Link, The (Zelda Hack) [a1]
 Search for Link, The (Zelda Hack) [a2]
 Search for Link, The (Zelda Hack) [o1]
 Shen Mi Jin San Jiao (Hyrule Fantasy) (ES-1018) (Ch)
 Shin Zelda Densetsu (Zelda Hack)
 SouthPark Zelda (Zelda Hack)
 Zelda - The Legend of Link v1.1
 Zelda - The Legend of Link v1.2
 Zelda - The Legend of Link v1.3
 Zelda - The Legend of Link v1.4
 Zelda - The Legend of Link v2.0
 Zelda - The Legend of Link v2.1
 Zelda - The Legend of Link v3.0
 Zelda - The Legend of Link v3.1
 Zelda - The Legend of Link v3.2
 Zelda - The Legend of Link v4.0
 Zelda 1 - Born of a Legend
 Zelda Challenge Outlands - Zed Edition
 Zelda Challenge Outlands - Zed Edition [v1.11] (TLOZ Hack by LexLuthermiester)
 Zelda DX (Zelda Hack)
 Zelda DX (Zelda Hack) [a1]
 Zelda DX V2.0 (Zelda Hack)
 Zelda no Densetsu 1 - The Hyrule Fantasy (J) [!]
 Zelda no Densetsu 1 - The Hyrule Fantasy (J) [T+Chi]
 Zelda Story, The (Zelda Hack)
 Zelda Story, The (Zelda Hack) [a1]
 zelda_project_3.0_(complete)_-_backup
 Zelda's Embrace - A New Legend V1.0c (Zelda Hack)
 Zelda's Embrace - A New Legend Vx.xx (Zelda Hack)
 Zelda's Nightmare

Zelda II: The Adventure of Link (1988, Nintendo Entertainment System) (NES)

Zelda II - The Adventure of Link nes

Developer: Nintendo R&D4
Platform: Nintendo Entertainment System
Release date: January 14, 1987

The Adventure of Link bears little resemblance to the first game in the series or later games in the series. The Adventure of Link features side-scrolling areas within a larger top-down world map rather than the exclusively top-down perspective of the previous title. It is more an action-RPG, much like Faxanadu (also on the FC/NES). The side-scrolling gameplay and experience system is also very similar to many games in the popular Castlevania series, especially Castlevania II: Simon’s Quest also released for the FDS in 1987. The game incorporates a strategic combat system, a proximity continue system based on lives, an experience points (EXP) system, magic spells, as well as more interaction with non-player characters (NPCs). Apart from the CD-i exclusive Zelda: Wand of Gamelon and Link: Faces of Evil, no other game in the series includes a life-feature. The side angle was used again in Link’s Awakening and the other Game Boy entries, but was not the main angle in those games, which relied primarily on the top-down view.

 Evil Dead (Zelda II Hack)
 Evil Dead (Zelda II PAL Hack)
 Legend of Zelda - Journey of a Day (Easy) (Hack)
 Legend of Zelda - Journey of a Day (Hard) (Hack)
 Legend of Zelda - Leaf of Inertia Easy (with jump) (Zelda II Hack)
 Legend of Zelda - Leaf of Inertia Easy (Zelda II Hack)
 Legend of Zelda - Leaf of Inertia Hard (Zelda II Hack)
 Pimpdaddy Link (Zelda II Hack)
 Return of Yoda (Zelda II Hack)
 Yoda's Adventure (Zelda II Hack)
 Zelda 2.5 by Hax0r Kyo (Zelda II Hack)
 Zelda 2c - The Shadow of Link (Zelda II Hack)
 Zelda 3 - Adventure of Link (Zelda II Hack)
 Zelda Death 2 (Zelda II Hack) [b1]
 Zelda Death 2 (Zelda II Hack) [b2]
 Zelda I - The Adventure of Riff (Zelda II Hack)
 Zelda II - Hard Type (Hack)
 Zelda II - Shadow Of Night (by the_icepenguin) [v2.5 Easy] (Zelda II Hack)
 Zelda II - Shadow Of Night (by the_icepenguin) [v2.5 Hard] (Zelda II Hack)
 Zelda II - Shadow of Night (Zelda II Hack)
 Zelda II - Shadow of Night v2.3 (easy version)
 Zelda II - The Adventure of Error (Zelda II Hack)
 Zelda II - The Adventure of Link - Part 2 - Easy by Icepenguin (V1.9) (Hack)
 Zelda II - The Adventure of Link - Part 2 - Easy by Icepenguin (Vx.x) (Hack)
 Zelda II - The Adventure of Link - Part 2 - Hard by Icepenguin (V1.9) (Hack)
 Zelda II - The Adventure of Link - Part 2 - Hard by Icepenguin (Vx.x) (Hack)
 Zelda II - The Adventure of Link - Part 2 - Medium by Icepenguin (V1.9) (Hack)
 Zelda II - The Adventure of Link - Part 3 - Easy by Icepenguin (V1.9) (Hack)
 Zelda II - The Adventure of Link - Part 3 - Hard by Icepenguin (V1.9) (Hack)
 Zelda II - The Adventure of Link (E) (PRG0) [!]
 Zelda II - The Adventure of Link (E) (PRG0) [b1]
 Zelda II - The Adventure of Link (E) (PRG0) [b2]
 Zelda II - The Adventure of Link (E) (PRG1) [!]
 Zelda II - The Adventure of Link (E) (PRG2) [!]
 Zelda II - The Adventure of Link (E) (VC)
 Zelda II - The Adventure of Link (GC)
 Zelda II - The Adventure of Link (U) (VC)
 Zelda II - The Adventure of Link (U) [!]
 Zelda II - The Adventure of Link (U) [!] [T+Rus 1.1]
 Zelda II - The Adventure of Link (U) [b1]
 Zelda II - The Adventure of Link (U) [b1][o1]
 Zelda II - The Adventure of Link (U) [b2]
 Zelda II - The Adventure of Link (U) [b3]
 Zelda II - The Adventure of Link (U) [b4]
 Zelda II - The Adventure of Link (U) [b4][T+Gre1.1_Lugia_13gr]
 Zelda II - The Adventure of Link (U) [b5]
 Zelda II - The Adventure of Link (U) [b6]
 Zelda II - The Adventure of Link (U) [b7]
 Zelda II - The Adventure of Link (U) [b8]
 Zelda II - The Adventure of Link (U) [b9]
 Zelda II - The Adventure of Link (U) [hM19][T+Chi_wiiiii]
 Zelda II - The Adventure of Link (U) [o1]
 Zelda II - The Adventure of Link (U) [o1][T+Dut1.1_OK Impala!]
 Zelda II - The Adventure of Link (U) [o1][T-Spa]
 Zelda II - The Adventure of Link (U) [T+Bra_Smartcelo3]
 Zelda II - The Adventure of Link (U) [T+Bra1.0_BRGames]
 Zelda II - The Adventure of Link (U) [T+Bra1.1_Made in Brasil]
 Zelda II - The Adventure of Link (U) [T+Dut]
 Zelda II - The Adventure of Link (U) [T+Fre1.0_Generation IX]
 Zelda II - The Adventure of Link (U) [T+Fre1.1]
 Zelda II - The Adventure of Link (U) [T+Fre100%_MageCraft][b1]
 Zelda II - The Adventure of Link (U) [T+Ger1.0_GTrans]
 Zelda II - The Adventure of Link (U) [T+Ger1.0_GTrans][b1]
 Zelda II - The Adventure of Link (U) [T+Ger1.00_G-Trans][BugFix1.00_Effioso]
 Zelda II - The Adventure of Link (U) [T+Ger1.00_G-Trans][BugFix1.00_Effioso][Fix1.0_m3Zz]
 Zelda II - The Adventure of Link (U) [T+Ger1.00_Star-Trans]
 Zelda II - The Adventure of Link (U) [T+Ita1.0_SadNES City]
 Zelda II - The Adventure of Link (U) [T+Lat_abw]
 Zelda II - The Adventure of Link (U) [T+Nor1.0_Just4Fun]
 Zelda II - The Adventure of Link (U) [T+Pol][b1]
 Zelda II - The Adventure of Link (U) [T+Rum_gorgyrip]
 Zelda II - The Adventure of Link (U) [T+Spa1.1.4_Hyrule Knight]
 Zelda II - The Adventure of Link (U) [T+Swe1.01_MetalHead]
 Zelda II - The Adventure of Link (U) [T+Swe1.01_MetalHead][b1]
 Zelda II - The Adventure of Link (U) [T+Swe1.1_TheTranslator]
 Zelda II - The Adventure of Link (U) [T+Tur_knighTeen87]
 Zelda II - The Adventure of Link (U) [T-Bra98%_Made in Brasil]
 Zelda II - The Adventure of Link (U) [T-Fre1.0][b1]
 Zelda II - The Adventure of Link (U) [T-Spa]
 Zelda II - The Adventure of Link (U) [T-Spa_Hyrule Knight]
 Zelda II - The Adventure of Link (U) [T-Swe]
 Zelda II - The Adventure of Link (U) [T-Swe][a1]
 Zelda II - The Adventure of Link (U) [T-Swe][b1]
 Zelda II - The Adventure of Link 1999 by Imperial (Hack)
 Zelda II - The Adventure of Link 1999 by Imperial (Hack) [b1]
 Zelda II - The Adventure of Link FUCKED (Hack)
 Zelda II - The Adventure of Link Y2K Edition (Hack)
 Zelda II Challenge v2.3.40 (Zelda II Hack)
 Zelda II Easy
 Zelda II Master Quest (2013)(Remz Lab)[Zelda II hack]
 Zelda II Remove Big Flash Effect (Zelda II Hack)

The Legend of Zelda: A Link to the Past (Nintendo Entertainment System) (NES)

lttp_ch_nes_1
Developer: Shenzhen Nanjing Technology
Platform: Nintendo Entertainment System
Release date: 200x

Zelda (ES-1096)(Ch)[U][!]

The Legend of Zelda: Link’s Awakening (2008, Nintendo Entertainment System) (NES)

awakening

Developer: Shenzhen Nanjing Technology
Platform: Nintendo Entertainment System
Release date: 2008

NJ072 - The Legend of Zelda - Link's Awakening (C)

The Legend of Zelda: The Minish Cap (2008, Nintendo Entertainment System) (NES)

English_Minish_Cap_manga_cover

Developer: Shenzhen Nanjing Technology
Platform: Nintendo Entertainment System
Release date: 2008

NJ056 - The Legend of Zelda - The Minish Cap (C)

Tetris (1989, Nintendo Entertainment System) (NES)

link-tetris-600x337

Everybody loves Tetris, or, at least, I like Tetris a lot. One thing that’s especially cool about the NES version of the game is that, if you’re very good, you’ll get to see a special celebration scene. What is this celebration, you ask? Well, you get to see Link happily playing his flute! How cool is that? Well, it’s even cooler than you think because it’s not only Link; Samus Aran joins him on the cello, Pit plays the violin, Donkey Kong a drum (not a bongo) while world-renowned harpist, Bowser, does what he does best and Mario and Luigi dance along to it all… Also Peach is there. It’s a lovely little scene and it’s nice that Link gets to be a part of it.

 Tetris - 2 Block Only (Hack).nes
 Tetris (E) [!].nes
 Tetris (E) [T+Rus_Cool-Spot].nes
 Tetris (E) [T+Rus_Cool-Spot][a1].nes
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 Tetris (U) [b1][o1].nes
 Tetris (U) [b1][T+Bra100%_Emuroms].nes
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 Tetris (U) [T+Bra100%_Emuroms].nes
 Tetris (U) [T+Dut1.1_OK Impala!].nes
 Tetris (U) [T+Ita0.9b_ZombiKiller].nes
 Tetris (U) [T+Pol].nes
 Tetris (U) [T+Tur_Naito-TanUKi].nes
 Tetris (U) [T-Dut].nes
 Tetris Remix (Hack).nes

Zelda 2 (1991, Amstrad CPC) 

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Zelda 2 (F) (1991).dsk

Link no Bouken – The Legend of Zelda 2 (1987, Famicon Disc System)  (FDS)

22325_front

 Link no Bouken - The Legend of Zelda 2 (Japan) (v1.0).fds
 Link no Bouken - The Legend of Zelda 2 (Japan) (v1.0).fds

Zelda no Densetsu – The Hyrule Fantasy (1986, Famicon Disc System)  (FDS)

The_hyrule_fantasy_-_Zelda_no_Densetsu_1

 Zelda no Densetsu - The Hyrule Fantasy (Japan) (Beta) [b].fds
 Zelda no Densetsu - The Hyrule Fantasy (Japan) (v1.0).fds
 Zelda no Densetsu - The Hyrule Fantasy (Japan) (v1.1).fds

BS The Legend of Zelda – Ancient Stone Tablets (1997, SNES Satellaview)

The_Legend_of_Zelda_Ancient_Stone_Tablets

 The Legend of Zelda - Map 1 and Map 2
 The Legend of Zelda - Ancient Stone Tablets

BS The Legend Of Zelda (1995, SNES Satellaview)

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Link – The Faces Of Evil (1993, Philips CD-i)

cdi_foe_1

Developer: Animation Magic
Platform: Philips CD-i
Release date: 1993

Link: The Faces of Evil and Zelda: The Wand of Gamelon are two action-adventure video games developed by Animation Magic and published by Philips Media for the CD-i video game console. The two games were released at the same time, and look and play similarly due to their simultaneous development cycle and low budget. Another The Legend of Zelda game was released for the CD-i, titled Zelda’s Adventure, which featured a different developer and perspective than its predecessors.

Link: The Faces of Evil puts players in control of Link, while Zelda: The Wand of Gamelon has players control Princess Zelda. Both travel to a new world (Koridai and Gamelon respectively) to thwart Ganon’s plans. Both games received positive reception at the time of release. Later on, both games have become infamous with contemporary critics, such as Seanbaby (who ranked it among the worst games ever made) and the Angry Video Game Nerd, who gave it an overwhelmingly negative reception.

Zelda – The Wand Of Gamelon (1993, Philips CD-i)

Zelda_wandofgamelon_packaging

Developer: Animation Magic
Platform: Philips CD-i
Release date: 1993

Zelda’s Adventure (1994, Philips CD-i)

Zeldasadventure_packaging

Developer: Animation Magic
Platform: Philips CD-i
Release date: 1994

Zelda’s Adventure is an action-adventure fantasy video game developed by Viridis Corporation and released for the Philips CD-i console system. Set in the land of Tolemac, the game follows a non-traditional Zelda-saves-Link storyline, in which Link has been captured by the evil lord Gannon, and Zelda must collect the seven celestial signs in order to rescue him.

Released nearly 8 months after the first two Zelda CD-i games, Zelda’s Adventure uses a different game engine from Faces of Evil and Wand of Gamelon. Whereas the first two CD-i games were pattered on the side-scrolling Zelda II: The Adventure of Link, Zelda’s Adventure took the top-down The Legend of Zelda as its model. Zelda’s Adventure is the only Legend of Zelda game to feature live-action cutscenes. Reception for the game was poor, and whereas some modern critics have given more nuanced reviews of the first two games, modern criticism for Zelda’s Adventure is unanimously negative.

The Legend of Zelda: A Link to the Past (1992, Super Nintendo Entertainment System) (SNES)

2363926-snes_thelegendofzeldaalinktothepast

Developer: Nintendo EAD
Platform: SNES
Release date: November 21, 1991

The Legend of Zelda: A Link to the Past, known as Zelda no Densetsu: Kamigami no Triforce (Japanese: ゼルダの伝説 神々のトライフォース Hepburn: Zeruda no Densetsu: Kamigami no Toraifōsu?, lit. “The Legend of Zelda: The Triforce of the Gods”) in Japan, is an action-adventure video game developed and published by Nintendo for the Super Nintendo Entertainment System video game console. It is the third installment in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe. Shigeru Miyamoto and his team were solely responsible for this game’s development.

The plot of A Link to the Past focuses on Link as he travels on a journey to save Hyrule, defeat Ganon and rescue the seven descendants of the Sages. A Link to the Past uses a 3/4 top-down perspective similar to that of the original The Legend of Zelda, dropping the side scrolling elements of Zelda II: The Adventure of Link. A Link to the Past introduced elements to the series that are still commonplace today, such as the concept of an alternate or parallel world, the Master Sword and other new weapons and items.

Released to critical and commercial success, A Link to the Past was a landmark title for Nintendo and is widely considered today to be one of the greatest video games of all time. A Link to the Past has sold over 4 million units world wide and has been ported to both the Game Boy Advance (with slight changes) and the Virtual Console for the Wii and Wii U. These ports were very popular and contributed to the overall success of the game.

A successor to the game, titled The Legend of Zelda: A Link Between Worlds, was released for the Nintendo 3DS in November 2013.

 As Aventuras de Pikachu (BS Zelda no Densetsu Remix Hack)
 As Aventuras de Pikachu (BS Zelda no Densetsu Remix Hack) [h1C]
 As Aventuras de Pikachu (Hack)
 As Aventuras de Pikachu (Hack) [a1]
 Bruce Campbell Vs. Ganon (Zelda Hack)
 Bruce Campbell Vs. Ganon (Zelda Hack) [a1]
 BS The Legend of Zelda (J) — Fourth Quest [T+Eng_Con]
 BS The Legend of Zelda (J) — Third Quest [T+Eng_Con]
 BS The Legend of Zelda AST — Woche 1 (J) [T+Ger2.10_RedScorpion]
 BS The Legend of Zelda AST — Woche 2 (J) [T+Ger2.10_RedScorpion]
 BS The Legend of Zelda AST — Woche 3 (J) [T+Ger2.10_RedScorpion]
 BS The Legend of Zelda AST — Woche 4 (J) [T+Ger2.10_RedScorpion]
 BS Zelda — Adventuras de Pikachu (map one)
 BS Zelda — Adventuras de Pikachu (map two)
 BS Zelda — Ancient Stone Tablets (week 4)
 BS Zelda — AST — Master Quest Week 1 (J) [T+Eng] (BSZHP) [2014-11-22]
 BS Zelda — AST — Master Quest Week 2 (J) [T+Eng] (BSZHP) [2014-11-22]
 BS Zelda — AST — Master Quest Week 2 (J) [T-Eng] (BSZHP) [2014-04-10]
 BS Zelda — AST — Master Quest Week 3 (J) [T+Eng] (BSZHP) [2014-11-22]
 BS Zelda — AST — Master Quest Week 3 (J) [T-Eng] (BSZHP) [2014-04-10]
 BS Zelda — AST — Master Quest Week 4 (J) [T+Eng] (BSZHP) [2014-11-22]
 BS Zelda — AST — Master Quest Week 4 (J) [T-Eng] (BSZHP) [2014-04-10]
 BS Zelda — AST — Week 3 (J) [T+Eng] (BSZHP) [2014-11-22]
 BS Zelda — AST — Week 4 (J) [T+Eng] (BSZHP) [2014-11-22]
 BS Zelda — AST Master Quest (week 4)
 BS Zelda — Map 1 — Link Version (J) [T+Eng] (BSZHP) [2014-04-17]
 BS Zelda — Map 1 — Restoration (J) [T+Eng] (BSZHP) [2014-12-10]
 BS Zelda — Map 1 — Restoration (J) [T-Eng] (BSZHP) [2014-12-09]
 BS Zelda — Map 1 — Third Quest (J) [T+Eng] (BSZHP) [2014-04-16]
 BS Zelda — Map 1 (english translation)
 BS Zelda — Map 1 (J) (BSZHP) [2014-04-17]
 BS Zelda — Map 2 — Fourth Quest (J) [T+Eng] (BSZHP) [2014-04-16]
 BS Zelda — Map 2 — Link Version (J) [T+Eng] (BSZHP) [2014-04-17]
 BS Zelda — Map 2 — Restoration (J) [T+Eng] (BSZHP) [2014-12-10]
 BS Zelda — Map 2 — Restoration (J) [T-Eng] (BSZHP) [2014-12-09]
 BS Zelda — Map 2 (J) (BSZHP) [2014-04-17]
 BS Zelda Map One — Goriya Version
 BS Zelda Map One (no timer — version 2)
 BS Zelda Map One Restoration (english translation)
 BS Zelda Map Two — Goriya Version
 BS Zelda Map Two — Link Version
 BS Zelda Map Two (no timer)
 BS Zelda Map Two Restoration (english transaltion)
 BS Zelda no Densetsu — Dai-3-wa (Japan) (BS)
 BS Zelda no Densetsu — Inishie no Sekiban — Dai-1-wa (Japan) (BS)
 BS Zelda no Densetsu — Inishie no Sekiban — Dai-2-wa (Japan) (BS)
 BS Zelda no Densetsu — Inishie no Sekiban — Dai-3-wa (Japan) (BS)
 BS Zelda no Densetsu — Inishie no Sekiban — Dai-4-wa (Japan) (BS)
 BS Zelda no Densetsu — Inishie no Sekiban — Part 1 (Japan)
 BS Zelda no Densetsu — Inishie no Sekiban — Part 2 (Japan)
 BS Zelda no Densetsu — Inishie no Sekiban — Part 3 (Japan)
 BS Zelda no Densetsu — Inishie no Sekiban — Part 4 (Japan)
 BS Zelda no Densetsu — Kamigami no Triforce (BS The Legend of Zelda — Triforce of the Gods) (J) [Boy]
 BS Zelda no Densetsu — Kamigami no Triforce (BS The Legend of Zelda — Triforce of the Gods) (J) [Girl]
 BS Zelda no Densetsu — Kamigami no Triforce (J) [!]
 BS Zelda no Densetsu — Kodai no Sekiban Dai 1 (BS The Legend of Zelda — Ancient Stone Tablets — Week 1) [T-Spa]
 BS Zelda no Densetsu — Kodai no Sekiban Dai 2 (BS The Legend of Zelda — Ancient Stone Tablets — Week 2) [T-Spa]
 BS Zelda no Densetsu — Kodai no Sekiban Dai 3 (BS The Legend of Zelda — Ancient Stone Tablets — Week 3) [T-Spa]
 BS Zelda no Densetsu — Kodai no Sekiban Dai 4 (BS The Legend of Zelda — Ancient Stone Tablets — Week 4) [T-Spa]
 BS Zelda no Densetsu ~MAP1~ [T-Eng]
 BS Zelda no Densetsu ~MAP2~ [T-Spa]
 BS Zelda no Densetsu Kodai no Sekiban Dai 1 Hanashi (J)
 BS Zelda no Densetsu Kodai no Sekiban Dai 1 Hanashi (J) [b1]
 BS Zelda no Densetsu Kodai no Sekiban Dai 1 Hanashi (J) [f1]
 BS Zelda no Densetsu Kodai no Sekiban Dai 1-4 Hanashi (J) [T+Ger2.10_RedScorpion]_Week1.ups
 BS Zelda no Densetsu Kodai no Sekiban Dai 1-4 Hanashi (J) [T+Ger2.10_RedScorpion]_Week2.ups
 BS Zelda no Densetsu Kodai no Sekiban Dai 1-4 Hanashi (J) [T+Ger2.10_RedScorpion]_Week3.ups
 BS Zelda no Densetsu Kodai no Sekiban Dai 1-4 Hanashi (J) [T+Ger2.10_RedScorpion]_Week4.ups
 BS Zelda no Densetsu Kodai no Sekiban Dai 2 Hanashi (J)
 BS Zelda no Densetsu Kodai no Sekiban Dai 2 Hanashi (J) [f1]
 BS Zelda no Densetsu Kodai no Sekiban Dai 3 Hanashi (J)
 BS Zelda no Densetsu Kodai no Sekiban Dai 3 Hanashi (J) [f1]
 BS Zelda no Densetsu Kodai no Sekiban Dai 3 Hanashi (J) [f2]
 BS Zelda no Densetsu Kodai no Sekiban Dai 4 Hanashi (J)
 BS Zelda no Densetsu Kodai no Sekiban Dai 4 Hanashi (J) [f1]
 BS Zelda no Densetsu Remix (J)
 BS Zelda no Densetsu Remix (J) [b1][f1][T+Eng]
 BS Zelda no Densetsu Remix (J) [b1][f1][T+Eng_DukeSerkol]
 BS Zelda no Densetsu Remix (J) [b1][f1][T+Eng_Roto]
 BS Zelda no Densetsu Remix (J) [b1][f1][T-Eng]
 BS Zelda no Densetsu Remix (J) [b1][T+Fre1.0_BessaB]
 BS Zelda no Densetsu Remix (J) [f1]
 BS Zelda no Densetsu Remix (J) [f1][T+Eng]
 BS Zelda no Densetsu Remix (J) [f1][T+Eng_DukeSerkol]
 BS Zelda no Densetsu Remix (J) [f1][T+Eng_Roto]
 BS Zelda no Densetsu Remix (J) [f1][T+Fre1.0_BessaB]
 BS Zelda no Densetsu Remix (J) [f1][T-Eng]
 BS Zelda no Densetsu Remix (J) [f1][T-Eng_partial]
 BS Zelda no Densetsu Remix (J) [f2]
 BS Zelda no Densetsu Remix (J) [f3]
 BS Zelda no Densetsu Remix (J) [f4]
 BS Zelda no Densetsu Remix (J) [T+Fre1.0_BessaB]
 Derpy v1.0a (Zelda Hack)
 Derpy v1.1 (Zelda Hack)
 Derpy v1.1 (Zelda Hack).srm
 Evil’s War, The v5.1 by Boo264 (Zelda Hack)
 Evil’s War, The v6.0 by Boo264 (Zelda Hack)
 Legend of Celestia, The (Fully Playable 1st Draft) by smokutusofborg (Zelda Hack)
 Legend of Pervert V050 (Zelda Hack)
 Legend of The Kid With Sword (Zelda Hack)
 Legend of The Saiyans (Zelda Hack)
 Legend of Zelda — Blonde Edition
 Legend of Zelda — Brunette Edition
 Legend of Zelda — Dodongos Gold
 Legend of Zelda — Ginger Edition
 Legend of Zelda — Goddess of Wisdom v3.0 Byrna Hack
 Legend of Zelda — Goddess of Wisdom v3.0 God Mode
 Legend of Zelda — Goddess of Wisdom v3.0 Tunic Hack
 Legend of Zelda — Parallel Worlds v1.1 Byrna Hack
 Legend of Zelda — Parallel Worlds v1.1 God Mode
 Legend of Zelda — Recolor
 Legend of Zelda 3 — Bm Warp
 Legend of Zelda, The — A Link to the Past — Dark Link Edition (Hack)
 Legend of Zelda, The — A Link to the Past — Easy Version v1.0 by JCE3000gt (Hack)
 Legend of Zelda, The — A Link to the Past — Feather v27
 Legend of Zelda, The — A Link to the Past — PuzzleDudes Quest (Hack)
 Legend of Zelda, The — A Link to the Past — PuzzleDudes Quest v1.0 by PuzzleDude (Hack)
 Legend of Zelda, The — A Link to the Past — Samus (Hack)
 Legend of Zelda, The — A Link to the Past — Time & Day Night System v1.1 (Hack)
 Legend of Zelda, The — A Link to the Past — Time & Day Night System v2.0 (Hack)
 Legend of Zelda, The — A Link to the Past (Custom Music)
 Legend of Zelda, The — A Link to the Past (E) (VC)
 Legend of Zelda, The — A Link to the Past (E) (VC) [a1]
 Legend of Zelda, The — A Link to the Past (E) [!]
 Legend of Zelda, The — A Link to the Past (F) (VC)
 Legend of Zelda, The — A Link to the Past (F) (VC) [a1]
 Legend of Zelda, The — A Link to the Past (F) [!]
 Legend of Zelda, The — A Link to the Past (F) [b1]
 Legend of Zelda, The — A Link to the Past (FC) [!]
 Legend of Zelda, The — A Link to the Past (G) (VC)
 Legend of Zelda, The — A Link to the Past (G) (VC) [a1]
 Legend of Zelda, The — A Link to the Past (G) [!]
 Legend of Zelda, The — A Link to the Past (G) [b1]
 Legend of Zelda, The — A Link to the Past (G) [o1]
 Legend of Zelda, The — A Link to the Past (Samus Hack)
 Legend of Zelda, The — A Link to the Past (Samus Hack).
 Legend of Zelda, The — A Link to the Past (U) (VC)
 Legend of Zelda, The — A Link to the Past (U) (VC) [a1]
 Legend of Zelda, The — A Link to the Past (U) [!]
 Legend of Zelda, The — A Link to the Past (U) [b1]
 Legend of Zelda, The — A Link to the Past (U) [h1C]
 Legend of Zelda, The — A Link to the Past (U) [h2C]
 Legend of Zelda, The — A Link to the Past (U) [h3C]
 Legend of Zelda, The — A Link to the Past (U) [T+Bra1.1_CBT]
 Legend of Zelda, The — A Link to the Past (U) [T+Bra1.2_nenhum]
 Legend of Zelda, The — A Link to the Past (U) [T+Bra1.3_Sim Hacker]
 Legend of Zelda, The — A Link to the Past (U) [T+Bra13_Hexagon]
 Legend of Zelda, The — A Link to the Past (U) [T+Chi_Dark_Link]
 Legend of Zelda, The — A Link to the Past (U) [T+Chi_Dark_Link+kamiru2]
 Legend of Zelda, The — A Link to the Past (U) [T+Chi_Dark_Link+kamiru2][a1]
 Legend of Zelda, The — A Link to the Past (U) [T+ChiPartial_Dark_Link]
 Legend of Zelda, The — A Link to the Past (U) [T+ChT_Dark_Link]
 Legend of Zelda, The — A Link to the Past (U) [T+ChTPartial_Dark_Link]
 Legend of Zelda, The — A Link to the Past (U) [T+Dut_Okimpala]
 Legend of Zelda, The — A Link to the Past (U) [T+Gre]
 Legend of Zelda, The — A Link to the Past (U) [T+Ita050_Sadnes]
 Legend of Zelda, The — A Link to the Past (U) [T+Pol]
 Legend of Zelda, The — A Link to the Past (U) [T+Rus_Chief-NET+Magic Team]
 Legend of Zelda, The — A Link to the Past (U) [T+Rus0.98.5_Chief-NET]
 Legend of Zelda, The — A Link to the Past (U) [T+Spa1.0_Drapos]
 Legend of Zelda, The — A Link to the Past (U) [T+Spa1.0a_DSkywalk]
 Legend of Zelda, The — A Link to the Past (U) [T+Spa1.0a_DSkywalk] PAL
 Legend of Zelda, The — A Link to the Past (U) [T+Spa1.0a_DSkywalk][a1]
 Legend of Zelda, The — A Link to the Past (U) [T+Spa1.0a_DSkywalk][a1] PAL
 Legend of Zelda, The — A Link to the Past (U) [T+Spa1.0a_DSkywalk][h1]
 Legend of Zelda, The — A Link to the Past (U) [T+Spa1.0a_DSkywalk][h1] PAL
 Legend of Zelda, The — A Link to the Past (U) [T+Spa1.2_CUE]
 Legend of Zelda, The — A Link to the Past (U) [T+Spa200_Sayans]
 Legend of Zelda, The — A Link to the Past (U) [T+Swe]
 Legend of Zelda, The — A Link to the Past (U) [T-Bra]
 Legend of Zelda, The — A Link to the Past (U) [T-Bra1.0_CBT]
 Legend of Zelda, The — A Link to the Past (U) [T-Bra1.0_Sim Hacker]
 Legend of Zelda, The — A Link to the Past (U) [T-Bra50%]
 Legend of Zelda, The — A Link to the Past (U) [T-Chi]
 Legend of Zelda, The — A Link to the Past (U) [T-Ita]
 Legend of Zelda, The — A Link to the Past (U) [T-Spa]
 Legend of Zelda, The — A Link to the Past (U) [T-Spa][a1]
 Legend of Zelda, The — A Link to the Past (U) [T-Spa1.0_CUE]
 Legend of Zelda, The — A Link to the Past (U) [T-Spa1.1_CUE]
 Legend of Zelda, The — A Link to the Past (U) [T-Spa101_Sayans]
 Legend of Zelda, The — A Link to the Past (U) [T-Spa150_Sayans]
 Legend of Zelda, The — A Link to the Past by xeo (Hack)
 Legend of Zelda, The — A Link to the Past DX by qwertymodo [2014-11-24]
 Legend of Zelda, The — A Link to the Past Iced Hyrule (Hack)
 Legend of Zelda, The — A Swear to the Past (Hack)
 Legend of Zelda, The — A Swear To The Pvst
 Legend of Zelda, The — bunny_glove_fix
 Legend of Zelda, The — cane_somaria_fix
 Legend of Zelda, The — cape_fix
 Legend of Zelda, The — chime_teleport_nativeONLY
 Legend of Zelda, The — death_counter
 Legend of Zelda, The — flickering_fix
 Legend of Zelda, The — Fourth Quest
 Legend of Zelda, The — Goddess of Wisdom (Hack)
 Legend of Zelda, The — Goddess of Wisdom v3.0 by PuzzleDude (Hack)
 Legend of Zelda, The — Goddess of Wisdom v3.0 by PuzzleDude, SePH, Omega, DudeMan and Francais (Hack)
 Legend of Zelda, The — Gottin der Weisheit v3.0 by snes-projects.de (Hack)
 Legend of Zelda, The — Master Quest — Difficulty Mod v1.2 by Moulinoski (Hack)
 Legend of Zelda, The — Master Quest (Hack)
 Legend of Zelda, The — Master Quest (Hack) [a1]
 Legend of Zelda, The — Master Quest by Jamesbrad277 v0.90 (Hack)
 Legend of Zelda, The — mothula_l4
 Legend of Zelda, The — Omega (Hack)
 Legend of Zelda, The — Omega (Hack) [a1]
 Legend of Zelda, The — Parallel Remodel (Hack)
 Legend of Zelda, The — Parallel Remodel v1.1 by PuzzleDude (Hack)
 Legend of Zelda, The — Parallel Remodel v1.1 by PuzzleDude (Hack) [T+Ger1.10_RedScorpion]
 Legend of Zelda, The — Parallel Worlds
 Legend of Zelda, The — Parallel Worlds (Hack)
 Legend of Zelda, The — Parallel Worlds (Hack) [b1]
 Legend of Zelda, The — Parallel Worlds v1.1 by Euclid&SePH (Hack)
 Legend of Zelda, The — Parallel Worlds v1.1 by Euclid&SePH (Hack) [T+Ger1.50_RedScorpion]
 Legend of Zelda, The — PuzzleDudes Quest v1.0 Byrna Hack
 Legend of Zelda, The — PuzzleDudes Quest v1.0 God Mode
 Legend of Zelda, The — Shards of Might Beta (Zelda Hack)
 Legend of Zelda, The — shield_fix.
 Legend of Zelda, The — Third Quest
 Legend of Zelda, The — Tower of The Triforce Demo (Hack)
 Legend of Zelda, The — Tower of The Triforce Demo (Hack) [f1]
 Legend of Zelda, The — whirlfix
 Legend Zelda Link Past [Vimm’s Lair PURE SHxT hack]
 Legende de Zelda, La (Zelda 3) [tr French]
 Link — Parallel Universes v0.00001 by Seph (Zelda Hack)
 Link to the Future — Chapter I — The Departure v1.0 by bregegrahf (Zelda Hack)
 Link to the Future — Chapter I — The Departure v1.1 by bregegrahf (Zelda Hack)
 Link to the Future — Chapter I — The Departure v1.1 by bregegrahf (Zelda Hack).srm
 Link to the Future — Chapter II — The Travel v1.3 by bregegrahf (Zelda Hack)
 Link to the Future — Chapter II — The Travel v1.3 by bregegrahf (Zelda Hack) [b1]
 Link to the Future — Chapter II — The Travel v1.4 by bregegrahf (Zelda Hack)
 Link to the Future — Chapter II — The Travel v1.4 by bregegrahf (Zelda Hack) [b1]
 Link to the Future — Chapter II — The Travel v1.5 by bregegrahf (Zelda Hack)
 Link to the Future — Chapter II — The Travel v1.5 by bregegrahf (Zelda Hack) [b1]
 Link to the Future — Chapter II — The Travel v1.6 by bregegrahf (Zelda Hack)
 Link to the Future — Chapter III — The Quest v1.0 by bregegrahf (Zelda Hack)
 Link’s Sex Change by Beneficii (Zelda Hack)
 Ruins of Rockvan (Beta) v3
 Ruins of Rockvan beta by Torin (Zelda Hack)
 Ruins of Rockvan v4
 The Legend of Zelda — A Link to the Past
 The Legend of Zelda — A Link to the Past Hacks.7z
 The Legend of Zelda — ALttP (U) — Parallel Remodel [Hack1.1_T+Ger1.21_RedScorpion]
 THE LEGEND OF ZELDA — THE PUPPETEER (SIPRIA)
 Zelda — Gates of Darkness
 Zelda — Lyra Islands
 Zelda — The Legend of Link v4.0
 Zelda (Play as Saria)
 Zelda 3 — Icerod freezing water (with-gfx)
 Zelda 3 — 24 Items Menu ALL
 Zelda 3 — 24 Items Menu NoGFX
 Zelda 3 — 24 Items Menu WithGFX
 Zelda 3 — AltpGirl
 Zelda 3 — Collect Items Sword
 Zelda 3 — Flute fix
 Zelda 3 HP (10 hearts)
 Zelda 3 HP (20 hearts + Armor3)
 Zelda 3 HP (Armor3 only)
 Zelda 3 HP (Fire sword + 10 hearts + Armor3)
 Zelda 3 — Icerod — Freeze bushes
 Zelda 3 — Icerod — Ground rod
 Zelda 3 — Icerod — Ground Rod (Lava Variant)
 Zelda 3 — Icerod — Lava Ground
 Zelda 3 — Icerod — Lava Rock
 Zelda 3 — Icerod — Shallow water rod
 Zelda 3 — Icerod — water rock
 Zelda 3 — Icerod -Broken Bridge
 Zelda 3 — Icerod freezing water (no-gfx)
 Zelda 3 — Kholdstare_shell
 Zelda 3 — Lens with X+R + debug
 Zelda 3 — Mode 7
 Zelda 3 — Native ALLsmc
 Zelda 3 — No Bombjump
 Zelda 3 — Nomove on sword charge
 Zelda 3 — Pegasus Upgrade
 Zelda 3 — PW-V1043 intro
 Zelda 3 — Stun Hand Net 2 NativeMenu
 Zelda 3 — Stun Hand Net 24 Menu
 Zelda 3 — Stun Hand Net v3
 Zelda 3 — Tot Menu
 Zelda 3 — Transfered sprites
 Zelda 3 — Yellow Bombs v3
 Zelda 3 HP (10 hearts + Armor3)
 Zelda 3 HP (20 hearts)
 Zelda 3 HP (Fire sword + 10 hearts)
 Zelda 3 HP (Fire sword + 20 hearts + Armor3)
 Zelda 3 HP (Fire sword + 20 hearts)
 Zelda 3 HP (Fire sword)
 Zelda 3 HP (PuzzleDude’s Super Sword)
 Zelda 3 -l2pot sword_v4
 Zelda Legend of Iced Hyrule
 Zelda no Densetsu — Kamigami no Triforce (J) (11-30) (BS)
 Zelda no Densetsu — Kamigami no Triforce (J) (BS) (BSZHP v20081211 — Real Hardware Edition) (Hack) [T+Fre1.0_BessaB][f1] (Timer+No Limit)
 Zelda no Densetsu — Kamigami no Triforce (J) (BS) (BSZHP v20090124 — Link Version) (Timer+No Limit) (Hack) [T+Fre1.0_BessaB][f1] (Timer+No Limit)
 Zelda no Densetsu — Kamigami no Triforce (J) (BS) (BSZHP v20090629 — Fix Timer+Limit) (Hack) [T+Fre1.0_BessaB]
 Zelda no Densetsu — Kamigami no Triforce (J) (BS) (Link Version) (Hack) [T+Eng20081217_BSZHP][f1] (Timer+No Limit)
 Zelda no Densetsu — Kamigami no Triforce (J) (BS) (Link Version) (Hack) [T+Eng20090124_BSZHP+Con][f1] (Timer+No Limit)
 Zelda no Densetsu — Kamigami no Triforce (J) (BS) (Real Hardware Edition) (Hack) [T+Eng20081211_BSZHP][f1] (Timer+No Limit)
 Zelda no Densetsu — Kamigami no Triforce (J) (BS) [!]
 Zelda no Densetsu — Kamigami no Triforce (J) (BS) [h1]
 Zelda no Densetsu — Kamigami no Triforce (J) (BS) [T+Eng20081211_BSZHP][f1] (Timer+Limit)
 Zelda no Densetsu — Kamigami no Triforce (J) (BS) [T+Eng20090629_BSZHP][f1] (Timer+Limit)
 Zelda no Densetsu — Kamigami no Triforce (J) (V1.0)
 Zelda no Densetsu — Kamigami no Triforce (J) (V1.0) [!]
 Zelda no Densetsu — Kamigami no Triforce (J) (V1.0) [b1]
 Zelda no Densetsu — Kamigami no Triforce (J) (V1.0) [h1C]
 Zelda no Densetsu — Kamigami no Triforce (J) (V1.0) [T+Kor]
 Zelda no Densetsu — Kamigami no Triforce (J) (V1.1)
 Zelda no Densetsu — Kamigami no Triforce (J) (V1.1) [!]
 Zelda no Densetsu — Kamigami no Triforce (J) (V1.2)
 Zelda no Densetsu — Kamigami no Triforce (J) (V1.2).srm
 Zelda no Densetsu — Kamigami no Triforce (J) (V1.2) (VC)
 Zelda no Densetsu — Kamigami no Triforce (J) (V1.2) [!]
 Zelda no Densetsu — Kamigami no Triforce (Japan) (BS)
 Zelda3 — Goddess of Wisdom v3-0
 Zelda3 — Lens with X only + debug
 Zelda3 Time & Day Night v2
 ZZZ_UNK_BS The Legend of Zelda — Map 1 (J) — Decoration & Link [T Eng&HackFinal_Roto&Con&MottZilla&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda — Map 1 (J) — MottZilla Project [T Eng&Hack0.93_MottZilla][T Ger1.00_Svambo]
 ZZZ_UNK_BS The Legend of Zelda — Map 1 (J) — Restoration [T Eng&HackFinal_Roto&Con&DreamerN&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda — Map 1 (J) — Third Quest [T Eng&HackFinal_Roto&Con&DreamerN&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda — Map 1&2 (J) — MottZilla Project [T Eng&Hack0.95_MottZilla][T Ger1.95_Svambo&KillBill158]
 ZZZ_UNK_BS The Legend of Zelda — Map 2 (J) — Decoration & Link [T Eng&HackFinal_Roto&Con&MottZilla&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda — Map 2 (J) — Fourth Quest [T Eng&HackFinal_Roto&Con&DreamerN&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda — Map 2 (J) — MottZilla Project [T Eng&Hack0.93_MottZilla][T Ger1.00_Svambo]
 ZZZ_UNK_BS The Legend of Zelda — Map 2 (J) — Restoration [T Eng&HackFinal_Roto&Con&DreamerN&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda AST — Woche 1 (J) [T Ger2.00_RedScorpion]
 ZZZ_UNK_BS The Legend of Zelda AST — Woche 2 (J) [T Ger2.00_RedScorpion]
 ZZZ_UNK_BS The Legend of Zelda AST — Woche 4 (J) [T Ger2.00_RedScorpion]
 ZZZ_UNK_BS The Legend of Zelda AST (J) — Master Quest Week 1 [T EngFinal_Con&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda AST (J) — Master Quest Week 2 [T EngFinal_Con&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda AST (J) — Master Quest Week 3 [T EngFinal_Con&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda AST (J) — Master Quest Week 4 [T EngFinal_Con&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda AST (J) — Official Week 1 [T EngFinal_Con&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda AST (J) — Official Week 2 [T EngFinal_Con&DSerkol]
 ZZZ_UNK_BS The Legend of Zelda AST (J) — Official Week 4 [T EngFinal_Con&DSerkol]
 ZZZ_UNK_BS Zelda Lite (Build 09172011) (Hack)
 ZZZ_UNK_BS Zelda MottZilla Patch (v0.81 beta) (Hack)
 ZZZ_UNK_BS Zelda MottZilla Patch (v0.90) (Eng) (Hack)
 ZZZ_UNK_BS Zelda MottZilla Patch (v0.90) (Hack)
 ZZZ_UNK_BS Zelda no Densetsu — Kodai no Sekiban — Dai-1-wa (J) (BS) En Fix by BSZHP v20100109
 ZZZ_UNK_BS Zelda no Densetsu — Kodai no Sekiban — Dai-1-wa (J) (BS) En Hack by BSZHP v20100109
 ZZZ_UNK_BS Zelda no Densetsu — Map 1 (J) — Decoration & Link (HackFinal_Roto&Con&MottZilla&DSerkol)
 ZZZ_UNK_BS Zelda no Densetsu — Map 1 (J) — Restoration (HackFinal_Roto&Con&DreamerN)
 ZZZ_UNK_BS Zelda no Densetsu — Map 1 (J) — Third Quest (HackFinal_Roto&Con&DreamerN)
 ZZZ_UNK_BS Zelda no Densetsu — Map 1&2 (J) — MottZilla Project (Hack0.95_MottZilla)
 ZZZ_UNK_BS Zelda no Densetsu — Map 2 (J) — Decoration & Link (HackFinal_Roto&Con&MottZilla&DSerkol)
 ZZZ_UNK_BS Zelda no Densetsu — Map 2 (J) — Fourth Quest (HackFinal_Roto&Con&DreamerN&DSerkol)
 ZZZ_UNK_BS Zelda no Densetsu — Map 2 (J) — Restoration (HackFinal_Roto&Con&DreamerN&DSerkol)

 The Legend of Zelda — A Link to the Past Soundtrack
 001 — Koji Kondo — Title ~ A Link to the Past.mp3
 002 — Koji Kondo — Beginning of the Journey.mp3
 003 — Koji Kondo — Seal of Seven Maidens.mp3
 004 — Koji Kondo — Time of the Falling Rain.mp3
 005 — Koji Kondo — Time of the Falling Rain (Storm).mp3
 006 — Koji Kondo — Majestic Castle (Storm).mp3
 007 — Koji Kondo — Majestic Castle.mp3
 008 — Koji Kondo — Secret!.mp3
 009 — Koji Kondo — Treasure!.mp3
 010 — Koji Kondo — Got a Key!.mp3
 011 — Koji Kondo — Princess Zelda’s Rescue.mp3
 012 — Koji Kondo — Safety in the Sanctuary.mp3
 013 — Koji Kondo — Heart Piece!.mp3
 014 — Koji Kondo — Hyrule Main Field.mp3
 015 — Koji Kondo — Lost Ancient Ruins.mp3
 016 — Koji Kondo — Chest Appears.mp3
 017 — Koji Kondo — Anger of the Guardians.mp3
 018 — Koji Kondo — Heart Container!.mp3
 019 — Koji Kondo — Great Victory!.mp3
 020 — Koji Kondo — Dank Dungeons.mp3
 021 — Koji Kondo — Kakariko Village.mp3
 022 — Koji Kondo — Praying.mp3
 023 — Koji Kondo — Dimensional Shift.mp3
 024 — Koji Kondo — The Silly Pink Rabbit!.mp3
 025 — Koji Kondo — The Silly Pink Rabbit! (Storm).mp3
 026 — Koji Kondo — Teleport.mp3
 027 — Koji Kondo — Forest of Mystery.mp3
 028 — Koji Kondo — Fortune Teller.mp3
 029 — Koji Kondo — Soldiers of Kakariko Village.mp3
 030 — Koji Kondo — Unsealing the Master Sword.mp3
 031 — Koji Kondo — Priest of the Dark Order.mp3
 032 — Koji Kondo — Dark Golden Land.mp3
 033 — Koji Kondo — Dungeon of Shadows.mp3
 034 — Koji Kondo — Meeting the Maidens.mp3
 035 — Koji Kondo — Ocarina Song.mp3
 036 — Koji Kondo — Ocarina’s Song (Short).mp3
 037 — Koji Kondo — Guessing-Game House.mp3
 038 — Koji Kondo — The Godess Appears.mp3
 039 — Koji Kondo — Black Mist.mp3
 040 — Koji Kondo — Black Mist (Storm).mp3
 041 — Koji Kondo — Release of Ganon.mp3
 042 — Koji Kondo — Ganon’s Message.mp3
 043 — Koji Kondo — The Prince of Darkness.mp3
 044 — Koji Kondo — Power of the Gods.mp3
 045 — Koji Kondo — Epilogue ~ Beautiful Hyrule.mp3
 046 — Koji Kondo — Staff Roll.mp3
 047 — Koji Kondo — Quit Game.mp3
 048 — Koji Kondo — Unused Sound.mp3

The Legend of Zelda: Link’s Awakening (1993, Gameboy) (GB)

The Legend of Zelda - Link's AwakeningDeveloper: Nintendo EAD Platform: Gameboy Release date: December 1993

The Legend of Zelda: Link’s Awakening, known as Zelda no Densetsu: Yume o Miru Shima (Japanese: ゼルダの伝説 夢をみる島?, lit. The Legend of Zelda: Dream Island) in Japan, is a 1993 action-adventure video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Game Boy. It is the fourth installment in the The Legend of Zelda series, and the first for a handheld game console.

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The Legend of Zelda: Link’s Awakening DX (1998, Gameboy Color) (GBC)

The Legend of Zelda  Link's Awakening DX

Developer: Nintendo EAD
Platform: Gameboy Color
Release date: 1998

Link’s Awakening was critically and commercially successful. Critics praised the game’s depth and number of features; complaints focused on its control scheme and monochrome graphics. A remake titled The Legend of Zelda: Link’s Awakening DX was released for the Game Boy Color in 1998 featuring color graphics, compatibility with the Game Boy Printer, and an exclusive color-based dungeon. Together, the two versions of the game have sold more than six million units worldwide, and have appeared on multiple game publications’ lists of the best games of all time.

The Legend of Zelda: Oracle of Seasons (2001, Gameboy Color) (GBC)

The Legend of Zelda - Orical of Seasons

Developer: Capcom
Flagship
Platform: Gameboy Color
Release date: 2001

Seasons begins as the Triforce calls out to Link from within Hyrule Castle. Link approaches it, and is transported to a dark forest where he encounters a traveling group led by a dancer named Din. After Din welcomes Link to Holodrum, the sky becomes covered in black clouds. A voice from the clouds calls Din the Oracle of Seasons and refers to himself as Onox, General of Darkness. A funnel cloud drops from the sky, taking Din into its dark heights. As the tornado dissipates, the seasons of Holodrum fall into disarray and change rapidly.

Din’s attendant, Impa, tells Link that they were headed for Hyrule; she instructs him to see the Maku Tree in Horon Village, the capital of Holodrum. Link finds a sword in a cave and makes his way to the tree. The Maku Tree tells Link he will need the eight Essences of Nature and gives him the Gnarled Key, which unlocks the dungeon holding the first Essence. Link retrieves the eight Essences, hidden in eight dungeons throughout Holodrum and Subrosia, and brings them to the Maku Tree. The Maku Tree uses them to create a Huge Maku Seed, a sacred seed that cleanses evil, which allows Link to enter Onox’s castle. Link enters the castle, defeats Onox, and rescues Din, who tells him that he is now a true hero and must face a new trial soon. Twinrova, watching the scene remotely, states that the Flame of Destruction has been powered by the havoc Onox has wrought.

 Legend of Zelda, The - Oracle of Ages.gbc
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 Zelda no Densetsu - Fushigi no Kinomi - Jikuu no Shou (J) [C][h2] (GBA V0.3).gbc

The Legend of Zelda: Oracle of Ages (2001, Gameboy Color) (GBC)

Legend of Zelda, The - Oracles

Developer: Capcom
Flagship
Platform: Gameboy Color
Release date: 2001

As with Seasons, the Triforce calls out to Link. Link is transported to a forest in the land of Labrynna, where he hears screaming. In a clearing, Link finds a woman encircled by monsters. When the monsters see Link, they scatter in all directions. The woman is Princess Zelda’s nurse, Impa, who asks Link to help her find a singer in the forest. Continuing through the forest, the two find Nayru, a young woman with blue hair singing on a tree stump, surrounded by forest creatures. A shadow emerges from Impa and reveals itself as Veran, Sorceress of Shadows. Veran soars into Nayru’s body and possesses her. Nayru was the Oracle of Ages; her abduction causes a disruption in the time flow of Labrynna.

Link receives a sword from Impa and makes his way to the Maku Tree in Lynna City, the capital of Labrynna. The Maku Tree is killed in the past on Veran’s orders; Link uses a time portal to travel to the past to prevent this. The Maku Tree tells Link he will need the eight Essences of Time to defeat Veran. Link sets out to retrieve the eight Essences, hidden in eight dungeons throughout Labrynna’s past and present. After getting the sixth Essence, Link is told he has the opportunity to save Nayru. He invades Queen Ambi’s castle and removes Veran’s spirit from Nayru, but Veran then possesses Queen Ambi. Link gathers the remaining Essences and brings them to the Maku Tree, who uses them to create a Huge Maku Seed that allows Link to enter Veran’s Black Tower. Link ascends the tower and defeats Veran. He rescues Queen Ambi, and Nayru tells him that all has returned to normal. Twinrova, watching the scene remotely, states that Veran has lit the Flame of Sorrow.

Classic NES Series – Legend of Zelda (GBA)

Classic NES Series - The Legend of Zelda

 1745 - Classic NES Series - Zelda II - The Adventure of Link (UE)
 1386 - Famicom Mini Vol. 05 - Zelda no Densetsu 1 (J)
 Famicom_Mini_Vol_25_The_Legend_of_Zelda_2_Link_no_Bouken_JPN_GBA-Caravan

Classic NES Series – Zelda II – The Adventure of Link (GBA)

Zelda II - The Adventure of Link Classic NES Series

 1745 - Classic NES Series - Zelda II - The Adventure of Link (UE)
 Famicom_Mini_Vol_25_The_Legend_of_Zelda_2_Link_no_Bouken_JPN_GBA-Caravan

The Legend of Zelda – Four Swords + A Link to The Past (2003, Gameboy Advance) (GBA)
The Legend of Zelda - A Link to the Past & Four Swords

Developer: Nintendo
Capcom
Grezzo (Four Swords Anniv. Ed.)
Platform: Gameboy Advance
Release date: December 2, 2002

In A Link to the Past

Gameplay of The Legend of Zelda: A Link to the Past. The game has received little modification from the original Super NES version.
The gameplay of A Link to the Past has changed very little from the original 1991 release; only slight modifications have been made. The game is an overhead adventure game, with the primary means of fighting and defending being a sword and shield. The sword can do a variety of things, including a sword spin, an energy projectile, and a secret technique introduced in the Game Boy Advance version called the Hurricane Spin. Link collects a variety of different equipment throughout his adventure, featuring series mainstay items such as bombs, a bow, the boomerang, and a lamp. It also introduces the Hookshot, the Magic Mirror, and the Pegasus Boots. Link’s health is measured in heart containers, which can be replenished by collecting smaller hearts from enemies and bushes. Link also has a magic meter from which some of his items derive power; for example, the Lamp uses some magic meter to light torches. There are two kinds of area – the overworld and the dungeons. The overworld has varying locations, including buildings that house these several dungeons. These dungeons have a set of objectives and items. Dungeons feature a number of keys, one single big key, a dungeon item, a compass, and a dungeon map. The overworld changes drastically when players enter the Dark World, a distorted alternate version of the original overworld. Players may go back and forth using both the Magic Mirror, which allows access to the Light World from the Dark World, and portals scattered across both worlds.

Creating a file for the Game Boy Advance game will give players a profile in both A Link to the Past and Four Swords. A Link to the Past is single player, but Four Swords is for 2–4 players. Some features in the two games are linked. For example, when players learn a new sword move, it is transferred between games. Once everyone is connected, Player 1 chooses one of the four basic stages to play on. The gameplay is similar to A Link to the Past, though it is cooperative in that stages require teamwork to complete. All dungeons are randomized before play.

In Four Swords

Four Swords is the first Zelda game with a multiplayer element.
Four Swords is the multiplayer portion of the cartridge. Four Swords features gameplay similar to A Link to the Past, with a focus on multi-player; in it, two to four players must cooperatively work through a series of puzzle-laden dungeons, while competing to collect rupees. The player with the most rupees at the end of a level wins a special prize, though all rupees are shared together in the long run. All players are given respective colors – player one is green, player two is red, player three is blue, and player four is purple. Once all players are connected, player one chooses one of the four stages available to play on. All dungeons are randomized before play. The dungeons have three levels to them, with a portal at the end of each level; the first to reach it will be rewarded with a Heart Container, an item that increases the player’s health meter. The third level is not a traditional dungeon, but rather a boss battle. Once defeated, they will return to the hub area.

Unlike in A Link to the Past where Link may have an inventory of items he has collected, Four Swords only allows a player to have one item at any given time, switching them out at item pedestals. An original item called the Gnat Hat appears, causing Link to shrink and be able to access areas he could not normally reach. This was featured in a later game The Legend of Zelda: The Minish Cap, though it was in the form of a talking hat named Ezlo. Somet is transferred between games. Another link between the two games is that, when both are beaten, players may access a dungeon called “Palace of the Four Sword” in A Link to the Past.

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 Legend of Zelda, The - A Link to the Past & Four Swords (USA, Australia) [CHS] [Manyo].gba
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The Legend of Zelda: The Minish Cap (2003, Gameboy Advance) (GBA)

THE LEGEND OF ZELDA - The Minish Cap

Developer: Capcom
Platform: Gameboy Color
Release date: November 12, 2004

The Minish Cap retains the general gameplay features that were present in previous Zelda installments. The main protagonist, Link, must navigate several dungeons to obtain an item or enhancement at the end of each dungeon that is pivotal towards the quest. Each of the game’s “bosses” are defeated using the item acquired in the boss’s dungeon. The game also includes multiple “side quests”—optional tasks that are not part of the main quest but rewards for completion are beneficial to the gamer.[16] Recurring characters in the Zelda series make appearances and some form part of side quests; for example, Tingle and his brothers must all be contacted by the player to earn a reward.

The Minish Cap features a number of enhancements that benefit from the more powerful Game Boy Advance platform.The game’s camera angle is much closer to the ground, allowing more detail. In the overworld and in dungeons, the game replaces the traditional item interface of the handheld Zelda games with pictures associating items or actions with buttons, similar to the item interface in 3D titles like Ocarina of Time and The Wind Waker. Enemies include familiar creatures from the Zelda universe. Link can also perform special actions present in the 3D Zelda games, such as rolling while running. Along with returning items such as Bombs, Arrows and Pegasus Boots, The Minish Cap introduces three new items: the Mole Mitts, the Gust Jar, and the Cane of Pacci. The Mole Mitts allow Link to dig through dirt barriers to explore new areas, the Gust Jar can suck in nearby items and substances and can be used to suck up certain enemies and fire them as projectiles, and the Cane of Pacci can flip certain objects over and allow Link to launch himself out of holes in the ground. The game advances the combat system from previous handheld installments by allowing Link to learn new sword techniques throughout the game, some of which are techniques from previous games and some of which are new. As the game progresses, Link will collect Elements that fuse with his sword, allowing him make copies of himself using glowing floor panels, used to solve puzzles such as pushing large blocks or hitting multiple switches simultaneously.

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The Legend of Zelda: Ocarina of Time (1998, Nintendo 64) (N64)

The Legend of Zelda - Ocarina of Time

Developer: Nintendo EAD
Platform: Nintendo 64
Release date: November 21, 1998

Ocarina of Time is an action-adventure game with role-playing and puzzle elements set in an open world environment. The player controls Link from a third-person perspective, in a three-dimensional space. Link primarily fights with a sword and shield, but he can also use other weapons such as projectiles, bombs, and magic spells. The control scheme introduced techniques such as context-sensitive actions and a targeting system called “Z-targeting”. In combat, Z-targeting allows the player to have Link focus and latch onto an enemy or other objects. (In the GameCube port of Ocarina of Time as well as the Wii’s Virtual Console version, targeting is done with the L-button instead of the Z-button, due to the position of the Z-button on the GameCube controller and classic controller.) When using this technique, the camera follows the target and Link constantly faces it. Projectile attacks are automatically directed at the target and do not require manual aiming. Context-sensitive actions allow multiple tasks to be assigned to one button, simplifying the control scheme. The on-screen display shows what will happen when the button is pushed and changes depending on what the character is doing. For example, the same button that causes Link to push a box if he is standing next to it will have him climb on the box if the analog stick is pushed toward it. Much of the game is spent in battle, but some parts require the use of stealth. Exploration is another important aspect of gameplay; the player may notice inaccessible areas and return later to find them explorable after obtaining a new item, such as the bomb, to blast through walls, or the hookshot, to reach far places.

The adult version of Link, armed with a sword and shield and wearing a green tunic, is fighting a bipedal wolf in front of the Forest Temple. Link’s fairy companion, Navi, has turned yellow and hovers above the creature which is now surrounded by yellow crosshair-like arrows.
When the player uses Z-targeting, the view shifts to a letterbox format and arrows indicate the targeted enemy. The player can then circle strafe around the enemy to keep their sight on them.
Link collects items and weapons throughout the game, whose abilities allow him to access, navigate and complete dungeons to advance the story. Each dungeon is a dense, self-contained area in which Link solves puzzles and defeats enemies, and ends in a battle with a boss, a powerful unique enemy. Each dungeon and its boss share a major item and common theme; for example Link must use the Fairy Bow to complete the Forest Temple and defeat its boss, Phantom Ganon, both of which involve trickery and misdirection. Defeat of a dungeon’s boss grants Link a special item and advances the main quest.

Ocarina of Time has several optional side-quests, or minor objectives, that the player can choose to complete or ignore. Completing the side-quests usually results in rewards, normally in the form of weapons or abilities. In one side-quest, Link trades items he cannot use himself among non-player characters. This trading sequence features ten items and ends with Link receiving an item he can use, the two-handed Biggoron Sword, the largest and strongest sword in the game. In another side-quest, Link can acquire a horse named Epona. This allows him to travel faster, but attacking while riding is restricted to arrows. In order to get Epona, Link must learn her song while he is a child. However, he is only able to ride her seven years later when he and Epona are both adults.

Link can travel between two points in time. Part way through the main quest, Link claims the Master Sword in the Temple of Time; when Link takes the sword, he is sealed for seven years, until he becomes an adult, and therefore strong enough to wield the Master Sword. Young Link and adult Link have different abilities. For example, only adult Link can use the Fairy Bow and only young Link can fit through certain small passages. After completing the Forest Temple, Link can travel freely between the two time periods by replacing or taking the sword.

Link is given the Fairy Ocarina near the beginning of the game, which is later replaced by the Ocarina of Time, given to him by Princess Zelda. Throughout the game, Link learns twelve melodies that allow him to solve various puzzles and teleport to previously visited locations in the game. The melodies and notes are played with the “C” and “A” buttons on the Nintendo 64 controller or the C analog stick on the GameCube controller.

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The Legend of Zelda: Majora’s Mask (2000, Nintendo 64) (N64)

The Legend of Zelda - Majora's Mask

Developer: Nintendo EAD
Platform: Nintendo 64
Release date: 2000

The gameplay of Majora’s Mask expands on that of Ocarina of Time; it retains the concept of dungeon puzzles and ocarina songs, and introduces character transformations and a three-day cycle. As in previous installments, Link can perform basic actions such as walking, running and limited jumping, and must use items to battle enemies and solve puzzles. Link’s main weapon is the sword, which can be upgraded throughout the game. Other weapons and items are available—Link can block or reflect attacks with a shield, stun enemies by throwing Deku Nuts, attack from a distance with a bow and arrows, destroy obstacles and damage enemies with bombs. He can also latch onto objects or paralyze enemies with the Hookshot. Magic power allows attacks such as magical arrows or spin attacks, and the use of special items.

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The Legend of Zelda: Phantom Hourglass (2007, Nintendo DS) (NDS)

THE LEGEND OF ZELDA - Phantom Hourglass

Developer: Nintendo EAD Group No. 3
Platform: Nintendo DS
Release date: 2007

Phantom Hourglass is an action-adventure game with gameplay similar to other games in The Legend of Zelda series. The player controls Link, the protagonist, and explores the world to find new items, information, and allies to help him save his friend Tetra and defeat the antagonist Bellum. The game is divided into two gameplay types: sailing between islands, and exploring the islands and their dungeons on foot. While on land, Link discovers and utilizes many items, including the classic boomerang, bow, and bombs. When sailing, the game shows a map of the area on the Nintendo DS’s top screen, and a 3D top-down view of Link and his nearby surroundings on the lower touchscreen. The player can bring down the map from the top screen to the lower screen to make notes. During certain events, including most boss battles, a 3D view is shown on both screens, allowing the player to have a wider view of their surroundings. The player controls Link with the stylus, moves him by pointing to the sides of the screen, and uses the stylus to interact with objects and people or attack foes by pointing at them. To travel between islands on the Great Sea, the player controls a paddle steamer called the S.S. Linebeck. The player can plot a course by drawing on a sea chart, redraw the course to make any necessary alterations, shoot at enemies that attack the ship using a cannon, and jump to avoid obstacles.

The game includes a one-on-one multiplayer battle mode. In an arena, one player controls Link, while the other player, on defense, controls three Phantom Guardians. Players of both sides are aided by power-up items that appear on the playing field. Link’s goal is to grab a Force Gem and carry it to his base. The other player, controlling the three Phantom Guardians, must find and catch Link before he returns any Force Gems. When Link is caught, or if the round is over, players switch sides. Each multiplayer game consists of three rounds, and in each round, each player takes a turn at both sides. The maximum length of a multiplayer game is 12 minutes, assuming Link does not get caught. The game supports multiplayer both locally and online through the Nintendo Wi-Fi Connection, as well as Download Play. The game is the third The Legend of Zelda game to include multiplayer, following Four Swords and Four Swords Adventures.

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The Legend of Zelda: Spirit Tracks (2009, Nintendo DS) (NDS)

THE LEGEND OF ZELDA - Spirit Tracks

Developer: Nintendo EAD Group No. 3
Platform: Nintendo DS
Release date: 2009

Spirit Tracks continues its style of game play from The Legend of Zelda: Phantom Hourglass, in which players use the stylus to control Link and use his assortment of weapons, items, and vehicle albeit with a few game play tweaks. The game is divided into an overworld, which Link traverses using the Spirit Tracks, and towns and dungeons which he travels by foot. The player alternates between moving about the overworld/underwater and exploring towns and dungeons in order to complete the game’s main story, but may opt to take in side quests for further rewards. In both the overworld and in dungeons, the player is able to make notes on their current map as an aid in puzzle solving, for further reference, and continuing the story.

On the overworld, Link is able to direct his train across the land, with the ability to control speed and forward or reverse direction, to turn at track intersections, and to blow the train’s whistle to scare animals off the tracks. The player is able to automatically set a route for the train by drawing on the Spirit Track map, though not all locations are immediately available in this fashion. Later, Link is given a cannon that he can use to defend the train from attacks. Link also eventually gains a cargo car, which he can use to move goods from one town to another for additional bonuses. Some missions require Link to transport a passenger along the rails, and require the player to keep the passenger happy by following the signs along the side of the tracks in order to successfully complete the mission. As the game progresses, the player opens more of the map. In towns and dungeons, the player controls Link using the stylus, directing the character where to go. The stylus is also used to perform attacks and dodges and to select special items, such as bombs and a boomerang, used for combat and puzzle solving in order to progress further in the game. Certain items, in particular Zelda’s pan flute, require the player to blow into the DS’s microphone to simulate playing of the instrument. In the case of the pan flute, successfully completing songs can unlock new songs with magical properties, reveal hidden secrets, heal Link, or restore more of the Spirit Tracks. In certain dungeons, the ethereal Zelda can inhabit Phantom Guardians that patrol the levels. Once Zelda has possessed one of these, the player can direct the Phantom along a stylus-drawn path or to attack a creature, to help, or simply follow Link. Several puzzles of the game may require the player to manipulate Link and the Zelda-possessed Phantom to complete a goal. In towns, the player can have Link speak to its residents, buy goods at local stores, and learn helpful tips.

Unlike The Legend of Zelda: Phantom Hourglass, Spirit Tracks does not feature Nintendo Wi-Fi Connection multiplayer. However, up to four players can play via DS Download Play, using only one game card, and one game system per player. This multiplayer mode is non-canonical, as all four players play as different Links, each with different-colored tunics (a style used in The Legend of Zelda: Four Swords Adventures). Each player attempts to collect as many Force Gems (of varying sizes, value and number) as possible within a set time limit. Opposition includes the other players; a varying number of non-partisan Phantoms, who will attack any player on sight; and the play stages themselves, with environmental hazards. Results of the most recent game played will show up on a bulletin in most in-game towns and cities. “Tag Mode”, an item trading system, is also available between local players.

Spirit Tracks features major changes from Phantom Hourglass. While Phantom Hourglass required the player to traverse through the entire dungeon again and again, Spirit Tracks uses a spiral staircase to access upper floors (although the game still features a central dungeon). Also, unlike Phantom Hourglass is the lack of the “curse” that the hourglass protected Link from for a limited amount of time (although the safe zones are still used to hide from the phantoms).

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Zelda 2 – Nintendo Pokemon Mini

Nintendo Pokemon Mini

The Legend of Zelda – Ocarina Of Time Master Quest (2003, Nintendo GameCube) (NGC)

The Legend of Zelda - Ocarina Of Time Master Quest (Nintendo GameCube)

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The Legend of Zelda - Ocarina of Time Master Quest

The Legend of Zelda: The Wind Waker (2002, Nintendo GameCube) (NGC)

The Legend of Zelda - The Wind Waker

Developer: Nintendo EAD
Platform: Nintendo GameCub
Release date: 2002

The control scheme of The Legend of Zelda: The Wind Waker is largely unchanged from that of Ocarina of Time and Majora’s Mask. Link’s basic actions of walking, running, attacking, defending, and automatic jumping at ledges are retained. Link also uses the control system introduced in Ocarina of Time that allows him to “lock-on” to an enemy or other target. An addition to this basic control scheme is the ability to parry. When Link is locked on to an opponent and not actively defending, certain attacks by the opponent will trigger a visual cue, a vibration of the controller, and a chime. Attacking at that point causes Link to dodge or parry then counter-attack from the rear or while leaping over the foe’s head. This tactic becomes crucial for defeating armored enemies or bosses.

The new art style used in The Wind Waker gives Link eyes that are much larger and more expressive than in previous games. This allows Link to focus his gaze on approaching enemies or important items. For example, if Link needs to solve a puzzle by lighting a torch to set a distant object on fire, his eyes might turn to look at a nearby stick, giving a hint to an observant player on how to proceed.

As with all Zelda games, The Wind Waker features several dungeons—large, enclosed areas. Link battles enemies, collects items, and solves puzzles to progress through a dungeon, fighting a boss at the end. To complete a dungeon, Link primarily uses a sword and shield. Other weapons commonly used by Link include a bow and arrow, hookshot, skull hammer, a boomerang, bombs, and a grappling hook. Certain enemy weapons can be picked up and used, a feature new to the Zelda series.

The Wind Waker, like most Zelda games, includes many side-quests, such as the Nintendo Gallery. When Link is in the Forest Haven, he can use a Deku Leaf to glide to a cylindrical island with a hatch containing the sculptor Carlov and his gallery. Once Link obtains a color camera called the Deluxe Picto Box, he can take pictures of non-player characters and enemies, which Carlov uses to sculpt figurines. There are a total of 134 figurines to collect, but Link can only hold three pictures at a time.

After completing the game, the player can replay it with minor modifications: Link starts with the Deluxe Picto Box, making the Nintendo Gallery side-quest easier to complete; Aryll wears a maroon dress with skulls given to her by pirates; Link can understand the Hylian language; and Link wears his blue crawfish outfit, as in the beginning, throughout the game, instead of the traditional green tunic and cap.

Another side-quest present in all Zelda games (except The Legend of Zelda, The Adventure of Link, Phantom Hourglass and Spirit Tracks) returns, which is the collection of Heart Pieces, which increase your total health when you collect a certain amount of them. The Wind Waker also includes Treasure Charts, which are scattered throughout the Great Sea. The player can find these maps and recover them, then search for whatever is charted on the map. Treasures include Rupees, Pieces of Heart, and other various charts such as the “Big Octo Chart” and the “Island Hearts Chart”.

If the game is connected to a Game Boy Advance using a link cable, a second player can use it as a “Tingle Tuner” in order to control Tingle.

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The Legend of Zelda: Twilight Princess (2006, Nintendo GameCube, Wii) (NGC, Wii)

The Legend of Zelda - Twilight Princess

Developer: Nintendo EAD Group No. 3
Platform: Nintendo GameCub, Wii
Release date: 2006

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The Legend of Zelda Twilight Princess wii

The Legend of Zelda – Collectors Edition (2003, Nintendo GameCube) (NGC)

Zelda - Collectors Edition

The Legend Of Zelda Collectors Edition: 
The Legend of Zelda (NES) 
The Legend of Zelda 2 - Adventure of Link (NES) 
The Legend of Zelda Ocarina of Time (N64)
The Legend of Zelda Majora's Mask (N64)

The Legend of Zelda: Four Swords Adventures (2004, Nintendo GameCube) (NGC)

The Legend of Zelda - Four Swords Adventures

Developer: Nintendo EAD Group No. 3
Platform: Nintendo GameCub
Release date: 2004

The main mode of Four Swords Adventures is “Hyrulean Adventure”, an episodic, cooperative multiplayer adaptation of conventional The Legend of Zelda gameplay. “Shadow Battle” is a competitive multiplayer battle mode. “Navi Trackers”, present only in the Japanese version of the game (and displayed briefly at E3 before the US release), is a multiplayer stamp rally race.

The Legend of Zelda - Four Sword Adventure.gsm


Wii Releases:

The Legend of Zelda (Wii)
Zelda II - The Adventure of Link (Wii)
The Legend of Zelda - A Link to the Past (Wii)
The.Legend.of.Zelda-A.Link.to.the.Past.German.VC.Wii-OneUp (Wii)
The Legend of Zelda - Ocarina of Time (Wii)
The Legend of Zelda - Majora's Mask (Wii)
Super Smash Bros (Wii)

The Legend of Zelda: Skyward Sword (2011, Wii)

The Legend of Zelda  Skyward Sword

Developer: Nintendo EAD Group No. 3
Platform: Wii
Release date: 2011

Skyward Sword is an action-adventure game with role-playing and puzzle elements. The player controls the protagonist Link from a third-person perspective in a three-dimensional space. Link primarily engages in combat with enemies using a sword and shield, but many other weapons, such as a bow and arrow and bombs, become available as the player progresses. Link also obtains a series of new items, such as a whip and a mechanical flying beetle, that allow him to reach previously inaccessible areas.

Link’s adventures consist of traveling between Skyloft, a community based on floating islands in the sky that act as the game’s main hub, and Hyrule, which is located directly below on the Earth. Skyloft contains a bazaar where the player can purchase or upgrade potions, shields, and weapons. Initially, access to Hyrule is sealed off by a “cloud barrier,” but portals through the clouds to each of the three provinces of Hyrule (forest, volcano, and desert) open as the game progresses. The player flies upon Link’s giant bird, called a Loftwing, to travel and skydive into the portals or travel between the multiple islands of Skyloft. Bird statues, which are abundantly placed in both Hyrule and Skyloft, act as save points and allow the player to warp back to the sky from Hyrule.

Skyward Sword retains the traditional Legend of Zelda gameplay of exploring the different regions of Hyrule (the overworld) and then exploring the dungeons contained within. Link navigates these dungeons and fights a boss at the end to obtain an item or otherwise advance the plot. Skyward Sword has seven unique dungeons: two in each of the three provinces of Hyrule and one located in Skyloft. Notably, Skyward Sword integrates the two modes of exploration more than other games in the series. Puzzle-solving is not confined to the game’s dungeons and is carried over into the overworld, a facet which has helped label the gameplay of Skyward Sword as more dense than any other Zelda title.

The player controls Link using the Wii Remote and Nunchuk configuration. Link retains many of his abilities from previous games, such as context-sensitive actions and Z-targeting, though he now possesses the ability to run and dash up walls. However, Link also has a Stamina Meter that quickly decreases while these moves are performed. When the Stamina Meter is fully depleted Link will tire out and will be unable to perform any actions until the meter replenishes itself. This meter also decreases while climbing, performing powerful attacks (such as spin attacks and somersaults), and other strenuous activities. Skyward Sword extensively uses the controllers’ motion-sensing abilities and also requires the Wii MotionPlus accessory, which is a device that allows the Wii Remote to detect movement more accurately. The most prominent application of Wii MotionPlus technology is in swordplay: when the player swings the Wii Remote from any particular angle, Link will slash the sword at precisely the same angle.In contrast to earlier installments of the Zelda series, battles do not focus solely on timing attacks, but also on their target, such as the direction in which enemies are hit. A Wii MotionPlus-based pointing system is also used to navigate the game menus and control some of the additional weapons, such as aiming the bow and slingshot items.

The main sword used in Skyward Sword is the Goddess Sword, given to Link near the beginning of the game that, as the game progresses, becomes strengthened and eventually becomes the Master Sword. Inside the sword rests a spirit called Fi, who accompanies and aids the player, giving hints and tips throughout the game. Early in the game, the player learns to perform an ability called “dowsing”, which allows him to locate nearby objects. While Dowsing, the perspective shifts to a first-person view and the Goddess Sword begins to act as a homing device. The player then moves and points the sword in the direction of the object, indicated by the signals the sword generates. Dowsing is initially used to locate the missing Zelda but is eventually used to also find treasures and other items.

Borrowing from common elements of role-playing adventure games, especially the MMO genre, Skyward Sword incorporates a few elements not previously seen in Zelda games. First, a large selection of “crafting materials” is available; these materials range from trophies taken from enemies to natural materials found while exploring. These materials, in the right combination and for the right price, can be used by a shopkeeper in the Skyloft Bazaar to upgrade various items in Link’s inventory, increasing their abilities. Similarly, a large variety of insects inhabit the various areas of the game, which Link can catch with his Bug Net, and which are used at the Potion Shop to increase the potency of various potions or the number of times they can be used. Both materials and insects can also be sold for extra Rupees if Link can find a buyer that is interested in them.

Second, unlike most previous games, Link has two primary “inventory” collections; one for his main “equipment”, most of which are familiar such as the slingshot, bow, clawshot, etc. and are almost always available, and a separate “Adventure Pouch”, which is used for potions, quest items, shields, medals (which bestow some advantage on Link while he carries it), and ammunition expansions (allowing Link to carry more bombs, seeds, or arrows). Link will, over the course of the game, usually not have enough space in the Adventure Pouch to fit all the items he has acquired that can go into it, and the player will have to choose which combination of items will suit Link best in a particular area. The remaining items are kept in the “Item Check” in the Bazaar, and items can be swapped in and out of Link’s pouch free of charge while he is there.

Lastly, the shields Link will use differ in a critical way from the ones in previous games, in that they take damage and can eventually break and be useless. Link will acquire several shields over the course of the game. Each has various strengths and weaknesses; for instance, the wooden shield can block electrical attacks, but will catch fire and is not very durable, while the iron shield can block fire attacks and is more durable, but is not effective against electrical attacks. A damaged shield can be repaired at the Skyloft Bazaar, but a broken shield will disappear from Link’s inventory and he will have to buy another. There is a shield that will repair itself, but cannot take as many successive hits before breaking, and skilled players can also win the iconic “Hylian Shield” from a mini-game, which is resistant to all types of attacks and is unbreakable.

While time travel is not a new concept to the Zelda franchise, in past titles the effects of time impact the entire world at once (or at least large regions of it). In Skyward Sword, while this general time travel does exist in the story, it is not as important to gameplay as it was in titles such as Ocarina of Time. Instead, some areas of the game additionally feature objects called Time Stones that, when activated, create a small and often mobile “bubble” of a time in the distant past around them. Activating and moving these objects will change the behavior of other objects within the Stone’s sphere of influence, and so properly manipulating these Stones is key to most of the puzzles presented to the player in these regions of the map.

Link’s Crossbow Training (2007, Wii)

Link's Crossbow Training

Developer: Nintendo EAD Group No. 3
Platform: Wii
Release date: 2007

Link’s Crossbow Training is set in a world in the style of The Legend of Zelda: Twilight Princess, and in the game the player assumes the role of the protagonist of The Legend of Zelda series, Link. To perfect Link’s crossbow marksmanship, the player must pass a series of tests, starting with stationary bullseye targets, before moving onto moving targets and actual enemies. After every level, the player gets a medal depending upon their score. The types of medals range from bronze to platinum.

Link’s Crossbow Training features 9 playable levels, and the goal in each is to achieve the highest score possible within the time limit. These levels are divided into three main gameplay styles.

In Target Shooting levels, players fire their crossbow at targets, which start stationary, but move as the difficulty increases in later levels. Hitting the center of the bullseye earns more points, and the points earned multiplies if the player hits subsequent targets without missing.

In Defender levels, players remain stationary, while retaining the ability to shoot and aim through 360°. Here, Link must fight off hordes of enemies, including Stalfos in a desert-themed level, and defending a wagon from boar-riding Bokoblins. If Link takes damage the player’s score will decrease.

In Ranger levels, the player assumes complete control over Link (via the control stick on the Nunchuk), in levels including a siege on an enemy encampment, and fighting through a forest.

In some levels, Link battles bosses, most of them having weak spots that the player must hit. Link’s Crossbow Training has a multiplayer mode, where players take turns competing for the highest score.

The Legend of Zelda: Ocarina of Time 3D (2011, Nintendo 3DS) (3DS)

The Legend of Zelda - Ocarina of Time 3D

Developer: Grezzo
Nintendo
EAD Tokyo
Platform: Nintendo 3DS
Release date: 2011

The gameplay for the remastering is very similar to the original version, albeit with some modifications made to the game. One new feature is the use of the touch screen to switch out items, boots, and tunics. Also, the touch screen is used at times to play the Ocarina notes. The game uses the system’s gyroscopic technology to look around and aim the player’s bow, boomerang, hookshot, longshot and slingshot in first-person mode, unless the player chooses to use the classic analog stick control to aim.

The 3DS version has the modified Master Quest dungeons and mirrored overworld in addition to the original game, and a new “Boss Challenge” mode that allows the player to fight all of the bosses one at a time, or in sequential order, while the Master Quest has its own version of the “Boss Challenge” mode, where the boss arenas are mirrored and enemies will do twice the usual amount of damage.[citation needed]

Another new addition is the inclusion of optional brief video clips called “Visions” that serve as casual hints in case some new players get lost or have trouble solving the game’s numerous puzzles. The Stone of Agony from the original version of the game is replaced with the Shard of Agony, which serves the same purpose, only with a sound signal to inform the players of secrets nearby. This is because there is no equivalent to the rumble feature on the 3DS. The Iron Boots and Hover Boots can now be equipped on one of the item buttons instead of switching the boots in the equipment sub-screen.

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The Legend of Zelda: A Link Between Worlds (2013, Nintendo 3DS) (3DS)


The Legend of Zelda  A Link Between Worlds

Developer: Nintendo EAD Group No. 3
Platform: Nintendo 3DS
Release date: 2013

Gameplay follows the top-down overhead gameplay of various Zelda games, presented in stereoscopic 3D polygonal graphics. The game largely takes place in the same setting as A Link to the Past, but with some differences in layout and brand new dungeons. Various items and weapons can be used during the game, including returning items such as arrows, bombs, and mallets, and new items such as the Sand Rod and Tornado Rod. Unlike previous games, in which certain items required ammunition to use, all the items utilise a regenerable magic meter, which goes down when items are used. A noticeable change from previous Zelda games is that most of the items aren’t found during the course of the game, but are instead rented from Ravio’s weapon shop. For a small rental fee, the player can borrow and use as many items as needed, allowing them to tackle dungeons in any order they wish. However, should the player fall in battle, any rented items will be returned to Ravio and will have to be rented again. Later on in the game, players can pay a larger fee to permanently own these items. Hidden throughout the game are several creatures known as Maiamais, which must be returned to their mother. For every ten Maiamais that are found and returned, the player can upgrade an item they have purchased from Ravio, giving them increased power and functionality.

A unique feature of A Link Between Worlds is the ability to merge onto walls as a painting. This allows the player to travel across walls, slip through tight areas, and pop out certain objects laying against a wall, allowing them to solve puzzles and reach otherwise inaccessible areas. Midway through the game, players are able to access the twisted kingdom of Lorule through various cracks in the environment, which also serve to reach certain areas inaccessible by other means. Weather vanes found throughout each kingdom serve as save points, and a witch named Irene can instantly transport the player to any activated weather vane on the map when requested. The game also makes use of the Nintendo 3DS’ StreetPass functionality. If another system that has played the game is passed by via StreetPass, a shadow version of their Link will appear somewhere on the field. Players can fight against these Links, which are AI-controlled opponents based on their game’s data. Winning against Shadow Links earns a rupee bounty based on their difficulty, and achievements can be earned for fulfilling certain conditions, such as dealing the final blow with a specific item. The game also features Hint Glasses which reveal the locations of ghosts, who can offer hints for solving puzzles in exchange for Play Coins. A more challenging Hero Mode is available after clearing the game once.

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The Legend of Zelda: Majora’s Mask 3D (2015, Nintendo 3DS) (3DS)

The Legend of Zelda  Majora's Mask 3D

Developer: Grezzo
Nintendo
Platform: Nintendo 3DS
Release date: 2015

Much like The Legend of Zelda: Ocarina of Time 3D before it, Majora’s Mask 3D is a remake of the original Majora’s Mask game, featuring enhanced stereoscopic 3D graphics, touchscreen controls, and gyroscopic features. Like the original, the game follows Link, who is given only three days to save the land of Termina from being crushed by its moon, using various abilities obtained by wearing different masks. They have also changed the time which allows you to take your time playing the game and adds fishing to the game. Several Easter eggs are also hidden at different locations in-game (e.g. in shops and houses).

ZELDA: DOS VERSION (DOS)

ZELDA DOS VERSION

Zelda Quest (DOS)

Zelda: Lost Woods (Flash)

Zelda and the Legend of Lampshade (Flash)

Zelda and the Legend of Lampshade

This is a RPG spoof of Zelda where you have to guide Link through the city of Hyscule and get the mystical lamp to the Temple of Light to the north. Explore the city, interact with other characters, find and trade items with them to continue your quest. Did we mention there is a McDonald’s and Computer store in this city?

Zelda Seeds of Darkness (Flash)

Zelda-The-Seeds-Of-Darkness

The Legend of Zelda: Seeds of Darkness is an all-action RPG adventure game based on the widely popular Nintendo Zelda game franchise. Set in Hyrule (an expansive, forest-laden fantasy world filled with mysterious creatures and magical beings), you play the role of Link, a sword-wielding, elf-like humanoid. Using a large bomb that is attached to him, Link has to save Hyrule by destroying the three ‘Seeds of Darkness’ that are spreading badness throughout the land.

Zelda Hyrule Woods (Java)

Zelda Mobile beta4 (Java)

Zelda Mobile beta4

This Zelda Java phones version recreates the original game very accurately.Same graphics, sound effects, little ditties and storyline as the SNES version. The game translates to the small screen accurately and everything is pretty easy-to-see and well animated. Other options include volume control, key configuration, and graphic effect tweaking. If you’re a fan of the original game, this will help you revive your love for Zelda.

Zelda Games For Android .apk :

Across Age DX (Android, apk)

Across Age DX

App Ringtone (Navi Legend of Zelda) APK for Windows Phone

Fairune (Android, APK)

Fairune

Legend of Zelda – The Minish Cap (Android, APK)

Legend of Zelda - The Minish Cap

Legend of Zelda Ocarina of Time v19 Beta (Android, APK)

Legend of Zelda Ocarina of Time

 Legend Of Zelda Wind Waker (Android, APK)

Legend Of Zelda Wind Waker Games

The Legend Of Zelda – Historia APK 1.0.0 (Android)

The Legend Of Zelda - Historia

The Legend of Zelda A Link Between Worlds (Android, APK)

The Legend of Zelda A Link Between Worlds

The Legend of Zelda A Link to the Past (Android, APK)

zelda-a-link-to-the-past-t

The Legend of Zelda Maze (Android, APK)

The-Legend-of-Zelda--Maze-2

The Legend of Zelda (Android, APK)

Zelda

Zelda LiveWallpaper V 1.0.apk (Android)

Zelda LiveWallpaper V 1.0

Zelda Mystery of Solarus DX (Android, APK)

Zelda Mystery of Solarus DX

The Legend of Zelda: Mystery of Solarus DX is set to be a direct sequel to The Legend of Zelda: A Link to the Past on the SNES, using the same graphics and game mechanisms. Zelda Mystery of Solarus DX is the first game made with the Solarus engine and in fact, Solarus was primarily designed for this game.

ZENONIA 2 (Android, APK)

Zenonia2a

The prologue of the game states that four heroes were tasked with guarding the seal of the evil dragon Ladon after the events of the first game, as Regret is nowhere to be found. However, humans slowly become corrupted, so the gods of Zenonia have no choice but to wipe the memories of everyone in the land to restore peace using the “Tree of Life”. Now, the residents of Deva Castle search for a way to restore their lost memories, as well as keep Ladon imprisoned, by finding the four gems. Each of the four selectable characters has a prologue specific to them that sets up the events of the game, in which the four characters are inevitably imprisoned in the dungeon of Deva Castle. After escaping, the characters are given an ultimatum: work for Zavkiel to retrieve the four gems and, as a result, have their wishes granted, or be re-imprisoned. After choosing the former, the adventure begins.

Each of the characters have their own back-story and motivations. Daza, the warrior, is the last remaining member of the Minotaur tribe; Ecne, the gunslinger, is on a mission to find her older brother; Morpice, the magician, was taken in, and subsequently trained, by the magician Zealous after being orphaned; and Lu, the paladin, wants to save his grandfather.

ZENONIA 3 (Android, APK)

Zenonia-3-01

Like the earlier games in the Zenonia series, this game features real time combat and exploration. The main character, Chael, is controlled through use of an on-screen d-pad. There are many side quests that the player can choose to complete in order to further explore the world. Chael can choose one of four available classes. The Sword Knight and Shadow Hunter are both melee-type characters. The Mechanic Launcher and Nature Shaman use ranged weapons in combat.

ZENONIA 4 (Android, APK)

zenonia4

Zenonia 4 follows the same general gameplay formula of its predecessors, including real-time combat and exploration. You control the protagonist, Regret, with the virtual d-pad. Along with main quests that advance the central story, the player is able to accept side-quests from non-player characters (NPCs) in towns and other locations. The game has four available classes to choose from: Slayer (a powerful melee-class fighter), Blader (a melee-class fighter with quick attacks), Ranger (a ranged-class with wide-area targeting), and Druid (a ranged-class specializing in projectile attacks). The game features Zen, an in-game currency that can be purchased using real-world currency to buy powerful and helpful in-game items. For example, Dragon’s breath is in the shop, increasing the refinement level of an item by 3, and there is also ‘Auto-Routing’, making you automatically pick up almost (dropped) item on the screen. Gold is also featured, the main in-game currency. This is used to buy, combine, refine, and other things with. This is used to by level 5-20 items, to buy scrolls to combine for better items, and buy ingredients to make that. The player can compete in online 2-on-2 or 1-on-1 battles. There is also a trials, where you can pay to play, and where you either play 1-player or 2-player co-op. You battle increasingly stronger monsters, gaining a large amount of experience, and also getting a prize if you beat all of the levels/monsters.

ZENONIA 5 (Android, APK)

ZENONIA 5

The story begins when the young hero, whether it be Abel the Beserker, Evan the Mechanic, Neal the Wizard, or Ryan the Paladin, starts off following the events of Regret triumphant defeat over the Dark Lord Shaturu. Lu was proclaimed king, and piece had almost returned. One sole survivor of the Devil Tribe, however, survived and lived in solitude. It seemed that mankind’s trials that they had faced were finally over. However, they soon came to suffer through their own greed and selfishness, especially the noble class. Later, the revived Devil Tribe came to attack the humans in revenge for their selfishness. Although it was the human’s problem, the Devil Tribe took it upon themselves to punish them. The tribe, led by the mysterious Aster, slaughters a noble alo

ng with the king, later encountered by the fairy, Celina. The hero, who witnesses this tragedy, is unable to move or speak. Soon awakening, he realizes that it was merely a dream. However, the true dangers have yet to come…

Link’s Awakening Remake (Demo) (2004, PC)

Link's Awakening Remake (Demo)

The Legend of Princess (2009, PC)

The Legend of Princess

The Legend of Princess is a 2D platformer.

Zelda – Return to Hyrule (2007, PC)

And old legend says that the hero who defeated the evil troll Ganondorf, will come back once Ganondorf returns.

Link, a little Hylian boy who lives with his family in Mundus Village, discovers that he is the hero when Ganondorf returned to threaten Hyrule once again.

The Legend of Zelda Return of the Hylian (2009, PC)

Zelda - Return to Hyrule

After Link’s victory over Ganon (in “A Link to the Past”), no one knows what Link’s wish to the Triforce was. But this wish reunified the Light World and the Dark World and brought the 7 wise men’s descendants back to life. Peace was back in Hyrule. But unfortunately, this wish also ressurected Ganon and his henchmen. He was preparing his revenge, but he couldn’t do anything without the Triforce. One night, a familiar voice speaks to Link in his sleep…

The Legend of Zelda Oni Link Begins (2009, PC)

Zelda Oni Link Begins

Brought down by a terrible curse since his recent victory on the Dark Lord, Link is changing, day by day, into a powerful creature with a destructive nature named Oni-Link. Bannished from Hyrule, the young hylian asks the princess Zelda some help. She shows him his last hope: a portal to a secret world.

The Legend of Zelda Time to Triumph (2010, PC)

The Legend of Zelda Time to Triumph

After the events that occured in Termina and the victory of the hero on his evil alter-ego, Zelda and Link knew that, from the bottom of hell, Ganon the immortal drawed his power from his wish to the Triforce, and rounded up his army with a view to invade Hyrule. Until the day when, after months spent watching out for an attack, an event came up and put an end to this endless waiting…

The Legend of Zelda Navi’s Quest (2014, PC)

The Legend of Zelda Navi's Quest

Zelda Picross (2015, PC)

Zelda Picross

glZelda (PC)

glZelda

A Link to the Past remake on the Opengl port.

The Legend of Zelda: Outlands (NES)

Zelda_-_Outlands

The Thunderbird, a horrible guardian encountered by Link in the Great Palace of Zelda 2, has somehow survived and is out for revenge. Having lost the Triforce of Courage at the hands of its adversary, it has stolen the Triforce of Power and flown to the vast neighbor of Hyrule, the Outlands. In a world similar to yet completely different from Zelda 1, Link must track down the captured Tetrarch Fairies and, with their help, break open Ganon’s secret golden vault where the creature now resides.

Link will face dangers and traps unlike anything Ganon had ever devised. His adventure will span 18 new dungeons hidden within a completely unfamiliar terrain. Zelda herself will make appearances to help the hero, providing items and sage advice crucial to the new journey. Link has become very skilled in his familiar world of Hyrule, but skill alone is his only advantage — the land of the Outlands is a beautiful yet deadly world bearing no resemblence to his own cherished kingdom.

Shin Zelda Densetsu (2013, NES)

Shin_Zelda_Densetsu

Shin Zelda Densetsu is a complete hack of The Legend of Zelda. In a novel twist, the player must guide Princess Zelda on a quest to rescue Link from the forces of evil.

The overworld is completely revamped, with few if any recognizable landmarks or routes from the original game. It is superbly designed, and won’t bore the player.

The same goes for the dungeons. Instead of numbered levels, the dungeons are identified by symbols of the zodiac, another interesting twist.

This hack was made by one Lord Steak years ago. I’m not one hundred percent sure of the exact date. It’s a very well-made hack, and would have made a worthy sequel to the original game if it had been done back in the day.

The original version of the hack was perfect except for one game-breaking bug – it was impossible to finish Level 3 in the first quest. That’s been fixed, so the player can now complete the hack in its entirety.

The Legend of Zelda: Parallel Worlds & Re-Model (2006-2012, SNES)

The Legend of Zelda  Parallel Worlds

You are a treasure hunter from another land. You moved here with your friend, in order to find treasure of course!

A lot of things started to happen not long after you moved here.

Seven people has “appeared out of nowhere” and begins questioning about the Parallel Tower and the inhabitants of Kakariko Village. The Parallel Tower was situated in the Sky Islands northeast of the village. The legend behind the Parallel Tower was long lost, and only the elders knew the legend.

Word begins to spread out about the Parallel Tower, and people started to learn about the legend again. The legend says it was a by product of a war long ago and a power, known as the Triforce, existed at the top of it. It is said that nobody knows about the clues as to how to get to the top of the Tower. The seven people are said to know about these “clues” to the Tower.

The king was notified of these seven people and he invited them to the castle to find out what they wanted with the tower. Just the night before the seven people are to have an audience with the king, the king’s assistant, Draegor, eliminates the king and claims the throne by default.

The seven people walked right into an obvious trap. Draegor, who people believe is a power hungry person, caught all 7 people and forces them to tell him what they know about the Tower.

When the people learn of the king’s fate, a rebel force is gathered in secret to plot against Draegor. The rebel force learns that 2 out of 7 people who Draegor caught are still alive and imprisoned in the guardhouse. They quickly rallied anyone who may be interested in the Tower and the locals to help these last 2 people.

You and your friend heard about this plan and are willing help the rebels against Draegor.

The night of the operation begins the story…

Zelda’s Birthday (2008, N64)

Zelda's Birthday

This game was released in honor of the 10th Anniversary of the release of The Legend of Zelda: Ocarina of Time for the Nintendo 64. It is the only full complete hack for The Legend of Zelda: Ocarina of Time.

The Adventure of Link 2 (2013, NES)

The Adventure of Link 2

This is a sequel to The Adventure of Link. It has overworld and battle maps. The game is yet unfinished, but can be made into any Zelda game. The game was programmed in Python and Pygame. The source code features castles, towns, overworld map and lots more.

The Legend of Zelda: Voyager of Time (2013, N64)

The Legend of Zelda Voyager of Time

Voyager of Time takes place after Majora’s Mask, but it is not a direct sequel. Link has come back to the Kokiri Forest to try​ and find peace after his last adventure. It is implied that he has had a third adventure in Termina, but with the fairy Tael instead of Tatl. The younger brother of the feisty Tatl is a bit more subdued, but also more brave than what we’ve seen in Majora’s Mask. He can hold his own and he and Link have grown to be great friends.

​ The game starts out with Link having nightmares of his past adventures. The Deku Tree Sprout, descendant of the Great Deku Tree, has summoned Link because he has sensed great evil growing lately. Link is sent on a quest to help out with the growing problems in Hyrule.

Along the way, you find that the Door of Time has been broken again by the evil villain, Ganondorf, and you must find a way to stop his rampage once more. There are some twists and turns along the way, as Link’s items are spread out in an unfamiliar way. Link also has to face some major problems that hit a little too close to home.

The game features heavy time travel as well as side stories that highlight the problems with time traveling in general. Many places are transformed over the period of seven years that Ganondorf was in rule, and Link has to deal with the problems​ of his closest friends. On top of that, there may be another problem Link and his friends don’t realize until it’s too late…

The overworld is changed quite a lot from the original Ocarina of Time. There is an attempt to make each village and section of the map seem more lively and have more character than ever before. NPCs are useful to talk to, and they give hints to the world around you. There are small stories they tell you of history, and even new side quests you can accept.

The biggest change is the difference between the child and adult sections. The child sections are meant to feel more innocent and alive, and the adult sections are meant to showcase the utter destruction of Ganondorf. This is not to be intentionally dark, but just to show a realistic change that would happen over seven years.

The Legend of Zelda: Mystery of Solarus 😄 (2011, PC)

Zelda Mystery of Solarus XD

The Legend of Zelda: Mystery of Solarus 😄, is a parodic mini-game. The game was released on April 1st, 2011. While it was initially just an April 1st joke, Zelda Mystery of Solarus 😄 is a real game with two huge dungeons and 5 to 10 hours of playing. But don’t expect a game that looks like others: everything is possible here! It is made with the Solarus engine, just like Zelda Mystery of Solarus DX. The game is available in French and English.

The Legend of Zelda: Mystery of Solarus DX (2002-2011, PC)

Zelda Mystery of Solarus DX

The Legend of Zelda: Mystery of Solarus is an old creation of Zelda Solarus Team, made ​​with RPG Maker 2000 software. The development of the game lasted a year and a half. It was realesed on April 26, 2002 and has been downloaded 638,530 times. This game is actually a logical extension of “A Link to the Past” on SNES.

An enhanced remake, The Legend of Zelda: Mystery of Solarus DX was unveiled on April 1st, 2008 and written in C++. Its objectives are to correct the many flaws of its predecessor: the battle system, the bosses, the use of items, etc. However, that is hardly all of it as new graphical elements and musics will accompany you throughout the game.

This Deluxe version will be the opportunity for you to relive the adventure in a brand new way, or even to discover it for the first time if you’ve never played it before! The full game was released in French on December 16th, 2011, and is now also available in English.

The Legend of Zelda: The Fallen Sage (2008, PC)

The Legend of Zelda  The Fallen Sage

It details the journey of Link as he befriends a group of other characters tied up into a series of tragic events that threaten the Kingdom of Hyrule. The game has become very popular in gaming forums, and its most noteworthy features are the inclusion of multiple playable characters, a series of villains, and a Final Fantasy style battle system.

The Legend of Zelda: Time’s Menagerie (2010, PC)

The Legend of Zelda  Time's Menagerie

The game was officially released November 17th, 2010, just a day after Shigeru Miyamoto’s birthday. Join Link and attempt to save Hyrule once again, or follow in. It features an all new enhanced engine of its predecessor and replaces the old static frontal battle system with a new fully animated side-battle system.

The Legend of Zelda: The Hall of Undead (PC)

The Legend of Zelda The Hall of Undead

An untold chapter in the history of Hyrule will unfold now. Behold, the sinister king Ganon has cast a malevolent curse upon all the land. Only Link, the Legendary Hero, can fight the power and minions of the dark king. The final up keeper of the spell dwells in the dungeon of restless souls… The Hall of the Undead…

The Legend of Zelda: The Elements Cave (PC)

TheLegendOfZelda-TheElementsCave

Zelda platforming game action. Use your sword, your boomerang, your bombs and your bow to beat the four levels and restore the power of the elemental cave. This game was submitted for the ZFGC Expo in Summer 2005 and got the 2nd place.

Zelda Platform DS (NDS)

Zelda Platform DS

Lupi created this impressive homebrew Zelda DS game, which consists of three stages (including boss[es]), English/Spanish language support, a tutorial walkthrough, and even background music.

Zelda Forever – The Tower of Evil (2008, PC)

Zelda Forever - The Tower of Evil

Welcome to the world of The Legend of Zelda. Our brave hero, Link, will defend the beautiful Princess Zelda and her kingdom. Evil ghost Sarcophagus comes to their planet and wants to disrupt their peace and harmony. Enter the world of this colorful logical game where everything is possible. Over 100 levels to complete, enormous world map, secrets, and atmospheric music.

The Legend of Zelda: Dark Princess (PC)

The Legend of Zelda  Dark Princess

Zelda was possessed by ancient demon. Help Link gather together all six pieces of Triforce and other powerful items to rescue Zelda and defeat that demon.

The Legend of Zelda: Courage, Power, and Wisdom v. 2.0 (2008, PC)

The Legend of Zelda Courage, Power, and Wisdom

The Zelda fan game by C-Division’s Work. The Legend of Zelda: Courage, Power, and Wisdom currently has 1062 downloads.

The Legend of Zelda: The Wheel of Fate (2009, PC)

The Legend of Zelda The Wheel of Fate

The game follows the epic story of Din, last daughter of the dying Goddess Tribe. Her tribe alone knows the truth of Hyrule’s past, that Ganon, Zelda and Link are locked into an endless cycle of reincarnation, dooming Hyrule to continual recurring war. Din can break the cycle by finding and rejoining the three pieces of the broken triforce. Unfortunately, they are contained within the living bodies of Ganon, Zelda and Link, and the only way to get them out is to kill all three of them. Din must also find her two sisters, Nayru and Farore, who have gone out into Hyrule and never returned, for they hold the key to defeating the mysterious force that has kept the Goddesses from saving their world.

The Legend of Zelda: The Final Challenge (PC)

The Legend of Zelda  The Final Challenge

This game was made in three weeks for fan games competition hosting by ‘Zelda Fan Game Central’. There are four playable characters, four dungeons (with different puzzles depending on the character), and a lot of puzzles which took me a very long time to think up.

The Legend of Zelda: Realm of Dreams (1999, PC)

The Legend of Zelda  Realm of Dreams

The Realm of Dreams is a mystical land that exists only because of people’s thoughts, hopes and dreams. The energy there is so strong that Eliza the banished Fairy of the Underworld decides to gather this energy and use it to raise the almighty Warlock Ganon so they can rule both realms together. Link himself is chosen by fate to stop Eliza before all hell breaks lose. You as the player control Link through his journey and help him reach his final goal: Destroying Eliza and sending her back where she came, the Underworld!

The Legend of Zelda: Kaepora Gaebora (2007, PC)

The Legend of Zelda Kaepora Gaebora

The Legend of Zelda: Kaepora Gaebora is the first Zelda fan game by sbs91. This game has 10 dungeons (plus an extra sub-temple), 11 races that you find throughout the game, 11 different skills (weapons), 14 different types of enemies, 3 slot to save files, about 5 hours of game-play, and lot of extras and secrets. This game is only available in Spanish.

The Legend of Zelda: Flames of Darkness (2009, PC)

The Legend of Zelda Flames of Darkness

Two years ago, Link emerged victorious in a tough battle against the King of Evil, Ganon, an evil being of the Gerudo race. All the menace seemed to be eliminated entirely, until the two Gerudo Witches, Koume and Kotake devised a plan to revive the great Ganon …

After two years, to date, Link, while resting, listening to the words of Kaepora Gaebora, the wise owl of Hyrule, he asks for help. He says he was kidnapped in the Hero’s Cave, soon to die …

Link decides to go and see what happens, and that’s when he realizes the evil plan of the Witches: Slaughtered all three Goddesses; Din in Holodrum, Nayru in Labrynna, and Farore in Hyrule, and destroy the respective lands to create the world of Tartarus with dark power to pull away from each destroyed world. The population of each world is transferred to Tartarus, where they will become slaves for Ganon. They will light the Flame of Darkness and begin the sacrifice, and Ganon comes back to life …

The Legend of Zelda: Realm of Shadows (2010, PC)

The Legend of Zelda  Realm of Shadows

Dark Link is born from the negative energy accumulated Link. Create your possession a psychedelic dimension (where they change the culture, weather and other factors) and reverse Hyrule Link to lock it directing toward a single destination. Since it is a copy of Hyrule, the three Spiritual Stones live there, the same as open (next to the Master Sword) the Gate of Time Hyrule causing desynchronization of the chronology that could cause the return of Ganon in the past. Link should look for in a trap with no other destiny. It also reveals what happened to Kaepora Gaebora after previous game.

The Legend of Zelda: Darkness Uprising (2004, PC)

The Legend of Zelda  Darkness Uprising

The Legend Of Zelda: Darkness Uprising is a fan game made by Zsanctuary Productions. Unlike most Zelda games, there are no swords, shields or boomerangs. Instead, Link must use the aid of the idols to summon creatures who have different abilities for different tasks. Using these idols, Link must also save the Princess Zelda after being captured by Yarivan, the creature controlling the island.

The Legend of Zelda: Hall of the Dead (2007, PC)

The Legend of Zelda Hall of the Dead

The Legend of Zelda: Hall of the Dead is the second fan game created by Imfletcher after Darkness Uprising. This game has complete overworld, bosses, dungeons, a lot of stuff to find (that’s 100 pearls and 17 heart containers), and it’ll take a good player 3 or 4 hours to complete this game. This game has a few small glitches, such as getting stuck in walls. But, they’re very rare.

Tingle Tactics DX (PC)

TingleTacticsDX

A fun addicting game where you shoot down Tingles and collect their Rupees.

The Legend of Zelda: A Twist of Fate (2000, PC)

The Legend of Zelda  A Twist of Fate

This is the second fan game created by ZeldaPower’s Aaron Holt in 2000. The game is fairly long, filled with plenty of dungeons and enemies.

The Legend of Zelda: The Lost Tales (2000, PC)

The Legend of Zelda The Lost Tales

One night, while all of Hyrule slept, Zelda left the castle. She was headed for Ganon’s old lair because she felt something was going on there. She knew Ganon was back again. BUT HOW?

Zelda used her telepathy to contact Link. “I fear Ganon is immortal!” she stammered. “I am going to try to fight him. Get the three mystical objects from three secret chambers. Then come to Ganon’s lair! Hurry to the lake!” Who could have known it could have gone so wrong?

The Legend of Zelda: Next Generation (2000, PC)

The Legend of Zelda  Next Generation

A long, long time ago….

The world was in an age of peace. King Link and Queen Malon have raised two wonderful children, Daunt and Lalon. They were very adventureous like Link, but also very righteous at heart. But unfortunately, Hyrule will be destoyed. The only one who can save Hyrule is the ancient wise man. Daunt must seek out the wise man. He has but one hour to accomplish this task. Will the wise man be able to help?

The Legend of Zelda: Trapped In The Dark World (2008, PC)

The Legend of Zelda  Trapped In The Dark World

There is an ancient tale of a parallel world to our own. A world of shadows said to be the very birthplace of evil. Through a mysterious turn of events, Link was sealed in that very world of darkness. His only hope lies in the Triforce, a relic of the gods said to be able to grant any wish. Can Link conquer the Dark World, or will light finally fade to darkness? Join Link on his most dangerous quest yet, traversing a massive overworld, conquering 12 unique dungeons, and slaying an army of deadly beasts.

Zelda Valentine Quest (Flash Online Game)

Zelda Valentine Quest

You’re Link and you have recently woken up. You forgot that today is Valentine’s day and that you had to go to Zelda’s house to visit him and spend a good time together. Help Link gather together the right ingredients to get flowers for Zelda.

The Legend of Zelda Chess (Flash Online Game)

The Legend of Zelda Chess

Online Game where you play chess with the characters of Zelda.

The Legend of Zelda: Molblin’s Magic Spear DS (NDS)

The Legend of Zelda  Molblin's Magic Spear DS

This is not a game, it is a NDS version of children’s book officially published by Nintendo made by DesertDog of Multiple Option. Its story took place during the events of The Legend of Zelda, and was supposedly a minor adventure Link had while on his quest to rescue Princess Zelda. As well as the DS book DesertDog has also made a video version with narration by Winter11 and music from Ocarina of Time.

Thrill Digger Simulator (2012, Flash Online Game)

Thrill_Digger_Simulator

Thrill Digger Simulator is basically a recreation of what you do in the Skyward Sword Thrill Digger mini game. The game is similar to Minesweeper. The point is to win Rupees and avoid Rupoors and Bombs. There are three difficulty levels each requiring a higher amount of Rupees to play, but each having a larger payout for the player. Throughout the game, you may collect more Rupees for your wallet and even discover some items.

Super Mario Bros. Crossover (2010, Flash Video Game)

super

uper Mario Bros. Crossover is a crossover platform Flash video game launched on Newgrounds on April 27, 2010 by Exploding Rabbit. It is based mostly on the game-play of Nintendo’s Super Mario Bros. for the NES. In this game, you can play as Link, Mario, Luigi, Mega Man, Bill Rizer. (From contra), Simon Belmont (From Castlevania), Samus Aran (From Metroit), Ryu Hayabusa (From Ninja Gaiden), SOPHIA III (From Blaster Master), and Bass (From Mega Man 10).

The Legend of Zelda: Link’s Journey Deluxe (2007, PC)

The Legend of Zelda  Link's Journey Deluxe

For a long time, Link lived happily in Kokiri Forest, protected by the great and wise Deku Tree. But the peace does not last long. Ganondorf has returned and destroyed the Great Deku Tree. Now only the three Feenperlen can stop Ganondorf. Find them and bring peace back to Hyrule.

Zelda 2: The Adventure of Link 3D (Online Game)

Zelda 2  The Adventure of Link 3D

Zelda 2 – The Adventure of Link remake in 3D, as an first-person shooter. You must download UnityWebPlayer first to play it.

 Zelda – Hyrule Online (PC)

Hyrule Online

Hyrule Online was one of the few Zelda MMORPGs ever made. Two base classes, Warrior and Mage, were available. The graphics were somewhat high-definition 2D, and the layout of the various locations in the game was based mostly upon The Legend of Zelda: Ocarina of Time. The game once could be found at hyruleonline.net

The Legend of Zelda: The Gerudo Wars (2009, PC)

The Legend of Zelda The Gerudo Wars

Details about the plot are largely unknown, though it can be assumed it is largely based on the Gerudo Wars manga. The game is set 20 years prior to the events of The Legend of Zelda: The Fallen Sage

Hyrule Adventures 2 (2005, PC)

Hyrule Adventures 2

Now disparate faction vie for influence and power within Hyrule—the Hylian Knights who serve the King; the Exiles, coping with the results of choosing the wrong side in the war; and Blind’s Gang, who value treasure above else—and each faction will soon be forced to work with the others when the terrible secret gestating in the desert comes to light. Peace will soon be sacrificed and the truce will be shattered.

Hyrule: Total War (PC)

Hyrule Total War

Hyrule: Total War will transpire across several hundred years of history which the player will be able to determine the outcome based on the actions of his or her chosen faction. If played in accordance to plan then history will transpire properly with the Hero of Time defeating anyone attempting to dominate Hyrule. If the player chooses to deviate then the outcome of the game can have radically different outcomes, such as Ganondorf killing Princess Zelda and taking over the Kingdom of Hyrule.

Differences from Canon

The creator has repeatedly stated that Hyrule: Total War is its own story and is not connected to canon in any way. He describes the game as “Christopher Nolan’s Batman movies compared to Tim Burton’s. The characters are same, but the plot and the way events unfold are different to each director. It’s not safe to assume events in Hyrule: Total War will transpire as they did in official Zelda games, especially with the freeform nature of the game.”

Kakashi: The Search for Tingle (2011, NDS)

Kakashi  The Search for Tingle

Kakashi: The Search for Tingle centered around Kakashi, one of Tingle’s friends from Ripened Tingle’s Balloon Trip of Love, who quested for the kidnapped Tingle across several lands. As the game progressed, it would be revealed that Tingle was captured by Salona, and his disappearance would set the stage for Kakashi’s adventure and curiosity as to why.

The Legend of Zelda: Ballad of the Wind Fish (2010, PC)

The Legend of Zelda  Ballad of the Wind Fish

As Ballad of the Wind Fish was a fan remake of Link’s Awakening, it is most likely that its plot would have been the same as Link’s Awakening’s. However as mentioned in an interview over at That VideoGame Blog website, Jerrel Dulay had also mentioned the possibilty of introducing some additional new items and dungeons and some changes in sub-quests, such as rescuing BowWow.

The Legend of Zelda: The Shadowgazer (2008, PC)

The Legend of Zelda  The Shadowgazer

A cutscene tells of a vast storm that begins to rain relentlessly over Hyrule. The King sends soldiers to protect the borders from whatever threat is coming, not knowing that the dark malice responsible for the storm is only interested in revenge against Link. On the first clear day for a long time, Link awakens on a stump in the forest, the result of sleepwalking and nightmares about someone trapped in a tower. When he returns to his village, the residents all wish him a happy birthday. For his birthday, his grandmother and grandfather present him with a shield and their blessings. In a swift turn of events, he receives the titular “Shadowgazer”, a dreamcatcher-like object said to protect the bearer from nightmares, from Princess Zelda in the mail. Zelda telepathically contacts Link through the Shadowgazer and tells him her own dreams about the tower. She explains that her father and Impa will not let her leave the castle, and asks him to sneak in to see her. Link travels to Castle Town, but is unable to progress any further, due to the limitations of the demo version.

The official site notes that the world of Hyrule is caught between a “light world” and a “world of nightmares”, however, the latter is only seen by those who wield the Shadowgazer.The Shadowgazer is given another powerful trait: the dreamcatcher can protect the user from the horrors and “maddening effects” of the Maren, the archaic demons of the nightmare world. It was planned to be revealed later that an ancient Shiekah shaman named Noon is the one responsible for the creation of the Shadowgazer and the original oppressor of the Maren. Noon was planned to use the Shadowgazer to communicate with Link during his journey.

The Legend of Zelda: Worlds Collide (PC)

The Legend of Zelda  Worlds Collide

It’s been a year since the awakening of Princess Zelda. Hyrule has fallen upon troubled times while the Order of Wizrobes continues to attempt to capture Link for use in their dark ritual of resurrecting their master, the Evil Wizard Ganon. Times have grown desperate, and it seems the Order has no choice. Their army collects together in one location in a hope to launch one final assault on the castle and take Link. However, Zelda, now Queen of Hyrule, has foreseen this. She sends Link to Parapa Palace, where the army is amassing. When Link arrives, he battles through the minions of the Order, only to find himself standing face to face with his shadow.

Zelda: Just Beginning (PC)

Zelda Just Beginning

Zelda: Just Beginning the team’s first attempt at creating a true full length style Zelda game, the first demo is available to download from the website. It uses graphics based off the Game Boy Color Zelda games, and has support for PC game pads. Members from the fansite Just Zelda have been offered cameo roles in the game.

Zelda Bomberman Online (PC)

Zelda Bomberman Online

Version of the classic game Bomberman, remade with Zeldathemed graphics. It features online multiplayer.

The Legend of Zelda: Echoes of Aurelia (PC)

The Legend of Zelda Echoes of Aurelia

The Legend of Zelda: Echoes of Aurelia is a fan game with the goal to create an authentic 2D The Legend of Zelda fan game with gameplay similar to the one experienced in The Legend of Zelda: The Minish Cap. The game was created using the computer application GameMaker.

Echoes of Aurelia is set in a surrealistic setting meant to make the player wonder and immerse themselves in the world we have imagined. The game is not set to fit within the official timeline.

Zelda: Fused Destiny (2012, PC)

Zelda - Fused Destiny Logo

Zelda: Fused Destiny was a fan game being created by ElementalDeity. It was a combination of a sequel toMajora’s Mask and a prequel to Twilight Princess which he says “links the Zelda time line together”. The story explains how Dark Link, a creation rejected by Ganondorf, repents his evil ways and aids Link in destroying a new nemesis: Dimora, a foul beast of both Ganondorf and Majora’s fused powers. The game was planned to be completed by late 2012.

The Legend of Zelda: Timeless Haven (PC)

The Legend of Zelda  Timeless Haven

Completely original story based on an idea by user SteelSlasher (who is no longer involved with development) and is now being developed by several ZU members.

Legend of Zelda: URA (N64)

ura zelda

An expansion for Ocarina of Time. It was supposed to add new dungeons, an overworld where you could cut down trees, leave footprints in the sand, etc., and even the Sword Beam would make an appearance. There was also going to be real world time.

The Legend Of Zelda: Ocarina Of Time 2d Advanced (PC)

The Legend Of Zelda Ocarina Of Time 2d

Ocarina of Time 2D is a project by Daniel Barras (who posts under the name “TheRealMethuselah” on the Zelda Universe forum). It’s a remake of Ocarina of Time featuring the same graphics seen in A Link to the Past. An overview and screenshots once could be found at the game’s then new website which can be found in a discussion at Zelda Universe.

 The Legend of Zelda: Chaos Rising (2014, PC)

TLOZ - Chaos Rising

This game does not start where one of the existing games end, it takes place a great time after any known time of Hyrule. Its story is like none before. Its not about good and evil, not about who will rule. This time you have to save existence itself.

Ages ago the Triforce weakened from granting all contradictive wishes, a golden world, a dark world, to rule over all, to rule for all. This weakened the triforces main function.
A function unknown to the Hylians and other races. The Triforce was not only there to grant the wishes of those that touched it or to counsel them in difficult times.
It had to protect the creation of the goddesses from that what had been before, the Chaos inside.

It twisted the lands and the minds of great man. War came not only to Hyrule but also to other regions. At the end of this war a hero emerged, but this time he did not fight alone. Together with seven powerful warriors they managed to banish the Chaos Forces back to where they came from. However at great cost.
The world was dying and the Triforce of Power missing after it had granted one last wish to reshape the world.
Now a great many ages later the new seal that was meant to protect the new worlds for as long as possible is about to fail.

Zelda ALTTP3D (2012, PC)

Zelda ALTTP3D

8bit Adventures with Link (2013, PC)

8bit Adventures with Link

A Link to the Skies (2014, PC)

A Link to the Skies

A single-level shooter based on The Legend of Zelda: A Link to the Past.

This is a small game I made in 2009. It’s only one level, but at the time I imagined having other levels based in other parts of the LttP world. I might develop it further if there’s enough interest.

A legend of Zelda – Horn of Balance (PC)

A legend of Zelda - Horn of Balance

The tale starts off with Link as he is living with his uncle deep in the vast western forest of Hyrule.
His uncle, a well-known blacksmith, took him in as his apprentice a long time ago. They spent weeks crafting
a beautiful ceremonial blade. Elegant and perfectly balanced, it was truly their best work to date.

It was announced that princess Zelda would soon be of age and wed, so a festival was at hand in her honor.
They packed all their belongings and set out for the city with the intent of presenting their blade as a gift.

Upon arriving at the borders of the city of Hyrule, Link and his uncle encountered soldiers everywhere.
By decree of the king anyone coming to the festival looking the least bit suspicious was to be arrested.
Carrying his blade, Link’s uncle was apprehended. Link, being left behind, followed the soldiers into the city.

Link started asking around if there was a way to help his uncle out, but found that no one was willing to help.
Everybody was reluctant to even speak with him. It was as if they were all scared of being arrested themselves.

Several soldiers passed, escorting princess Zelda. Link recognized her and attempted to get her attention.
The guards took note and stopped him from getting closer, but the princess stepped in and quietly spoke to Link:
“I do not know you, but you should not ask my help. I am but a mere prisoner, waiting for her arranged marriage…

Little options were left to Link. Something had to be done…

Adventures with Link The End of Fairies (2014, PC)

Adventures with Link The End of Fairies (Zelda Fan Game)

AwL is a platform puzzle RPG set in the world of Hyrule where you play as your favourate character, Link. Evil has returned and has a plan of removing all fairies from Hyrule and it’s your job to help stop this!

Travel through the Hyrule fields, a platform open world map with dungeons for you to complete, villages for you to do trades and play mini games, hidden areas to be discovered and new enemies to face around every corner!

Each dungeon will contain a new item which can help to defeat the final boss of that dungeon which guards the fairy of that land.

Find 12 useable items like a wooden sword, the Heroes bow, bombs! and more!

Collect upto 8 bottles around Hyrule which can then hold all sorts of things from potions to bugs to fairies them selves!

Comprehensive GB Zelda Engine Backup (PC)

Comprehensive GB Zelda Engine Backup

The Legend of Zelda – The Silver Master Sword (2013, PC)

Legend of Zelda - The Silver Master Sword

Legend of Zelda – Unamed Quest (PC)

Legend of Zelda - Unamed Quest

Legend of Zelda – Blessings of the Goddesses (Female Link Jam VersionDemo) (PC)

Legend of Zelda Blessings of the Goddesses (Female Link Jam VersionDemo)

The Kingdom of Hyrule is in peril. Ganon was defeated in ages past, but his minions still thrive and threaten those whose only desire is to live in peace. Queen Zelda rules fairly over the kingdom and tries her best to protect her citizens. In an attempt to hurt her, the minions of Ganon have managed to curse Prince Robin and put him into a cursed sleep, and so Zelda once again seeks the legendary hero of Hyrule, Link, to set things right. This time, she must retrieve the blessings of the goddesses and enter the great palace to wish upon the Triforce for the removal of the curse…

Legend of Zelda Digital Knight (PC)

Legend of Zelda Digital Knight

Legend of Zelda: Link’s New Quest (PC)

Legend of Zelda Link's New Quest

Legend of Zelda: The False Reality (PC)

Legend of Zelda The False Reality

A boy who gets sent to another dimension by the evil Ganondorf and is striving to get back to his home and slay the evil Ganondorf with the Sword of Evils Bain: The Master Sword. *You Were Warned… Now You Just Spoiled It For Yourself JK*

Legend Of Zelda: The Last Oracle (2014, PC)

Legend_Of_Zelda-_The_Last_Oracle

Legends Of Fing Zelda’s 2 REMASTERED (2015, PC)

Legends Of Fing Zelda's 2 REMASTERED

This is the remastered version of the 2nd game where you will be ben instead of link.

Linkle’s Archery Training (2015, PC)

Linkle's Archery Training

Legend of Zelda : Skulltula’s Amulet (PC)

Skulltula's Amulet

Il est une légende en hyrule parlant d’un jeune garçon ayant vaincu le mal sous l’aspect d’un être maléfique du nom de ganondorf. Ce jeune garçon se nommait ” Link “. Après que link se soit  débarrassé de ganondorf et qu’il ait enfin rétabli la paix en Hyrule , il fut proclamé par le gens “Héros du temps ” .
Mais le mal réapparu de nouveau bien plus tard , le héros du temps étant mort (link n’est pas immortel) , c’est son descendant du nom de “Link” qui eu la lourde tâche de défier à nouveau ganondorf , la réincarnation du malin.
Une fois vaincu , il disparu sans laisser de trace.

Bien des années plus tard,le roi d’ Hyrule a un mauvais pressentiment :

Tourmenté par ces étranges visions , il décida d’en parler directement à ZELDA. Une force encore plus grande monte et anéantie Hyrule .

Link, le dernier descendant du héros légendaire, sera par la force des choses l’acteur malheureux d’une chute imminente .Mais il y a toujours un espoir , les textes anciens d ‘hyrule parlent d’un peuple , les ” Skulltuliens ” qui vivaient jadis en hyrule et qui vénéraient 5 dieux .Ces dieux étaient une source d’esclavage , de peur et de chaos. Les hyliens furent disparaître ces dieux , les scellèrent à jamais , détruisirent les skulltuliens et créèrent une amulette , sceau représentant l’anéantissement
de ces dieux . Ils décidèrent aussi de la rompre en 5 morceaux afin que personnes ne puissent accéder
à son pouvoir.
Le chaos grimpant , link partira à la quête de l’amulette . Mais pourquoi les dieux se sont réveillés?
Qui les a fait sortir de leur exile?

Link va redécouvrir parmi les lieux d’ hyrule et les lieux caché en hyrule que la famille royale cache elle aussi bien des secrets.

Voila ce que vous fera vivre “THE LEGEND OF ZELDA : SKULLTULA’S AMULET ”

The Legend of Zelda A Hero`s Destiny (PC)

The Legend of Zelda A Hero`s Destiny

After the Hero of Time defeated Ganon and Before The Great Flood happend. People in Hyrule start to see visions of a great darkness descending upon Hyrule. In fear Zelda calls on her childhood friend Link to go check the Temple of Light. In Arrival Link is unable to reach the temple cause of a Dark Force. When Zelda finds out she tells Link to come to her Castle and talk to her.
On Links arrival Zelda gives Link a necklace with a gossip stone attached to the bottom so Zelda can communicate with Link. Zelda tells Link the Darkness is caused by Ganondorf and she sends Link to find the 3 Spiritual Stones. So he can pull the Master Sword. But asoon as Link leaves Zeldas Room.  Ganondorf takes Zelda. And The King comes in to find Zelda gone and accuses Link of taking the Princess And sends him to the Dungeon. And the First Dungeon Starts!

The Legend of Zelda A Missing Link (2015, PC)

The Legend of Zelda A Missing Link

The great evil has once again crept forth from the depths of the earth. The Kingdom of Hyrule is in ruins as dark forces march across the once beautiful land. Only a few villages remain untouched by the corruption. Though many fear that all is lost some still hold on to the belief that the hero will return, take up the Master Sword and return light to Hyrule.

THE LEGEND OF ZELDA PEARL OF DARkness (PC)

THE LEGEND OF ZELDA PEARL OF DARkness

The Zelda Within (2015, PC)

The Zelda Within

This game is full of many game references not just from “The Legend Of Zelda” series, but other games as well. If you haven’t guessed it from the game title, “The Zelda Within” is heavily inspired by the popular horror game “The Evil Within”

The Legend of Zelda – A Heros Fantasy (2014, PC)

The_Legend_of_Zelda_-_A_Heros_Fantasy

The Legend of Zelda: After War (2014, PC)

The_Legend_of_Zelda_-_After_War_

The Legend of Zelda: Black Crown (PC)

TheLegendOfZelda_BlackCrown

You gain experience by killing monsters or completing quests.
When you get a level-up you get both stat points, investable in the 6 main stats
(Strength, Dexterity, Agility, Vitality, Intelligence and Luck), and talent points.

Talent points may be invested to further specialize your character!
Do you want to be a fast-attacking melee fighter that often crits? Or a straight up archer?
There are many ways in which you can invest your talent points to create new and fun characters.

Items come in different types and qualities, from Common to Rare, Epic or even Legendary!
Some of the best items may be crafted using the Magical Crafting Bottle~!

The YouTube Poop Saga (2015, PC)

YTP_Saga

It has been several years since the events of the YouTube Poop World, and a lot has changed. Cities and empires have grown, and new ones are being made every year. Enemies that once posed a threat are being defeated by new Poopian superstars. And the discovery of new planets (and their respective technologies!) has brought the planet back to what it was before the apocalypse.

However, the world is in a bigger danger than it was before. An ancient, feared empire has risen from seemingly nothing. The discovery of said alien planets happened to contain ancient evils. And the sudden appearence of an extremely powerful interstellar organization has raised a lot of eyebrows.

This time, it’s not about seeing if you’re welcome to the YouTube Poop World…

It’s about seeing if it’ll live on for years to come.

Legend of Zelda: Land of Lost Leaves (2015, PC)

Zelda_Land_of_Lost_Leaves

The game centers around Link, a girl from the farming community of Hyrule. Link has been chosen as the next Harvest Maiden, a girl tasked with signing at each of the temples to wake one of the harvest Goddesses from their slumber to ensure a good bounty. When things go wrong- it’s up to her and her corgi Navi to save the day.

The Legend of Zelda – Kingdom Collapse (2013, PC)

The Legend of Zelda - Kingdom Collapse

The legend of Zelda 3D Flying Rooster (PC)

The legend of Zelda 3D Flying Rooster.

Octoroker (2010, PC)

Octoroker

Zelda Crystals of Memory (2010, PC)

Zelda Crystals of Memory

The Legend of Zelda Links Dream Fortress (2013, PC)

The Legend of Zelda Links Dream Fortress

The Legend of Zelda, the Map of Time (2010, PC)

The Legend of Zelda, the Map of Time

The Legend of Zelda, Awakening Of Shadow (2010, PC)

2

The Legend OF Zelda-Forever Nightfall (2013, PC)

The Legend OF Zelda-Forever Nightfall

The Legend of Zelda Remake (PC)

The Legend of Zelda Remake

Zelda Classic (PC)


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Zelda Classic is a tribute to (what we think is) the greatest video game of all time: Nintendo’s The Legend of Zelda. It has been developed into an exact replica of the NES version that we all know and love. Beyond that, Zelda Classic allows the development of new quests that can use either the traditional graphics or enhanced graphics, as well as new enemies, items, and challenges.

List of Quests:

…Fun in the Sun 8-bit Extraordinare
100 Years Later
1492 Hyrule (8-Bit)
1st Quest (german Translated)
1st Quest Redone
1st Quest Remake
3 Isles
8-Bit NES New 3rd Quest
A Big Hunk of Hyrule
A Hero’s Story
A Link to Another Dimension
A Link to Power
A Link to the Future
A Link to the Past
A Link to the Shadows
A Pyramid Quest
A Quest With Stuff in It
A Very Confusing Quest
ABITHF (A Battle in the Hyrulian Fields)
Adventure in Mysteria

 
Spin-offs

Freshly-Picked Tingle’s Rosy Rupeeland (2006, NDS)

Freshly-Picked Tingle's Rosy Rupeeland

Freshly-Picked Tingle’s Rosy Rupeeland (もぎたてチンクルのばら色ルッピーランド Mogitate Chinkuru no Barairo Ruppīrando?)is an adventure video game developed by Vanpool and published by Nintendo for the Nintendo DS handheld game console. It was first released in Japan, and was released in Europe on September 14, 2007, a year after its Japanese release.

Freshly-Picked Tingle’s Rosy Rupeeland stars Tingle, a character who has appeared in several games in The Legend of Zeldaseries starting from The Legend of Zelda: Majora’s Mask for the Nintendo 64. It was commercially successful in Japan, selling 234,862 units by the end of 2007.

Tingle Balloon Fight DS (2007, NDS)

Tingle Balloon Fight DS

Tingle’s Balloon Fight DS was released for the Nintendo DS in Japan in April of 2007. The game was developed and published by Nintendo. It was released only for Club Nintendo Platinum members, and is an arcade-style sequel to the NES gameBalloon Fight. Basically, it is a face lift of the original Balloon Fight, with Tingle as the main character. Of note is the fact that this is the only Tingle game besides Freshly-Picked Tingle’s Rosy Rupeeland. The story of the game involves Tingle challenging the Balloon Fighting Spirit.

Color-Changing: Tingle’s Balloon Trip of Love (2009, NDS)

Color-Changing  Tingle's Balloon Trip of Love

Color Changing Tingle’s Love Balloon Trip ( いろづきチンクルの恋のバルーントリップ Irozuki Chinkuru no Koi no Barūn Torippu? , “Ripening Tingle’s Balloon Trip of Love”) is an adventure video game developed byVanpool and published by Nintendo for the Nintendo DS. It is a sequel to the game Freshly-Picked Tingle’s Rosy Rupeeland and was released in Japan on August 6, 2009. As its predecessor, the game focuses onTingle, a character from The Legend of Zelda series.

Tetris DS (2006, NDS)

TetrisDS zelda level NES style Link original nintendo ds

Super Smash Bros. (1999, Nintendo 64)

Super Smash Bros.

Super Smash Bros. was introduced in 1999 for the Nintendo 64. It was released worldwide after selling over a million copies in Japan.[2] It featured eight characters from the start (Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Fox, and Pikachu), with four unlockable characters (Luigi, Captain Falcon, Ness, and Jigglypuff), all of them created by Nintendo or one of its second-party developers.

In Super Smash Bros., up to four players can play in multiplayer (Versus) mode, with the specific rules of each match being predetermined by the players. There are two match types that can be chosen: Time, where the person with the most KOs at the end of the set time wins; and stock, where each player has a set amount of lives and are eliminated from play when their lives are depleted.

This game’s one-player mode included one adventure mode that always followed the same series of opponents although the player could change the difficulty. Other single player modes exist such as Training and several mini-games, including “Break the Targets” and “Board the Platforms”. All of these were included in the sequel, with the exception of “Board the Platforms”.

There are nine playable stages in Versus mode, eight based on each of the starting characters (such as Princess Peach’s Castle for Mario, Zebes for Samus, and Sector Z forFox) and the unlockable Mushroom Kingdom, based around motifs from the original Super Mario Bros., even containing original sprites and the original version of the Overworld theme from that game.

Nintendo All-Star! Dairantou Smash Brothers (J) [!].z64
Nintendo All-Star! Dairantou Smash Brothers (J) [b1].z64
Nintendo All-Star! Dairantou Smash Brothers (J) [b2].z64
Nintendo All-Star! Dairantou Smash Brothers (J) [b3].z64
Nintendo All-Star! Dairantou Smash Brothers (J) [f1].z64
Nintendo All-Star! Dairantou Smash Brothers (J) [f2].z64
Nintendo All-Star! Dairantou Smash Brothers (J) [f3].z64
Nintendo All-Star! Dairantou Smash Brothers (J) [f4] (PAL).z64
Super Smash Bros. (A) [!].z64
Super Smash Bros. (A) [f1].z64
Super Smash Bros. (E) (M3) [!].z64
Super Smash Bros. (E) (M3) [b1].z64
Super Smash Bros. (E) (M3) [f1].z64
Super Smash Bros. (U) [!].z64
Super Smash Bros. (U) [b1].z64
Super Smash Bros. (U) [b2].z64
Super Smash Bros. (U) [f1].z64
Super Smash Bros. (U) [f2] (PAL).z64
Super Smash Bros. (U) [f3].z64
Super Smash Bros. (U) [f4] (GameShark).z64
Super Smash Bros. (U) [hI].z64

Super Smash Bros. Melee (2005, Nintendo Game Cube)

Super Smash Bros. Melee

Super Smash Bros. Melee was released November 21, 2001, in Japan; December 3, 2001, in North America; May 24, 2002, in Europe; and May 31, 2002, in Australia for theGameCube video game console. It had a larger budget and development team than Super Smash Bros. did[3] and was released to much greater praise and acclaim among critics and consumers. Since its release, Super Smash Bros. Melee has sold more than 7 million copies and was the best-selling game on the GameCube.[4] Super Smash Bros. Melee features 26 characters, of which 15 are available initially, more than doubling the number of characters in its predecessor. There are also 29 stages.

It introduced two new single-player modes alongside the Classic mode: Adventure mode and All-Star mode. Adventure mode has platforming segments similar to the original’s “Race to the Finish” mini-game, and All-Star is a fight against every playable character in the game, allows the player only one life in which damage is accumulated over each battle and a limited number of heal items in between battles.

There are also significantly more multiplayer modes and a tournament mode allowing for 64 different competitors whom can all be controlled by a human player, although only up to four players can participate at the same time. Additionally, the game featured alternative battle modes, called “Special Melee,” which allows players to make many different alterations to the battle, along with alternative ways to judge a victory, such as through collecting coins throughout the match.[5]

In place of Super Smash Bros.’ character profiles, Melee introduced trophies (called “figures” in the Japanese version). The 293 trophies include three different profiles for each playable character, one unlocked in each single-player mode. In addition, unlike its predecessor, Melee contains profiles for many Nintendo characters who are either non-playable or do not appear in the game, as well as Nintendo items, stages, enemies, and elements.

Super Smash Bros. Brawl (2008, Wii)

Super Smash Bros. Brawl

Although a third Super Smash Bros. game had been announced long before E3 2006, Nintendo unveiled its first information in the form of a trailer on May 10, 2006, and the game was named Super Smash Bros. Brawl. The trailer featured Solid Snake, of Konami’s Metal Gearfame, marking the first time that a third-party character had been introduced as a playable character in a Super Smash Bros. title. A second third-party character, Sonic the Hedgehog, from Nintendo’s former rival Sega was also confirmed as a playable character on October 10, 2007. Super Smash Bros. Brawl was released in Japan on January 31, 2008, in North America on March 9, 2008, in Australia on June 26, 2008, and Europe on June 27, 2008. Brawl is also the first game in the franchise to support online play, via the Nintendo Wi-Fi Connection and offer the ability for players to construct their own original stages. The game features a total of 39 playable characters and 41 stages.

Brawl also features compatibility with four kinds of controllers (the Wii Remote on its side, the Wii Remote and Nunchuk combination, theClassic Controller, and the Nintendo GameCube controller), while its predecessors only used the one controller designed for that system. The player also has the ability to change the configuration of controls and the controller type.

Super Smash Bros. Brawl features a new Adventure Mode titled Super Smash Bros. Brawl: The Subspace Emissary. This mode features unique character storylines along with numerous side scrolling levels and multiple bosses to fight, as well as CG cut scenes explaining the storyline. The Subspace Emissary features a new group of antagonists called the Subspace Army, who are led by the Ancient Minister. Some of these enemy characters appeared in previous Nintendo video games, such as Petey Piranha from the Marioseries and a squadron of R.O.B.s based on classic Nintendo hardware. The Subspace Emissary also boasts a number of original enemies, such as the Roader, a robotic unicycle; the Bytan, a one-eyed ball-like creature which can replicate itself if left alone; and the Primid, enemies that come in many variations. Though primarily a single-player mode, The Subspace Emissary allows for cooperative multiplayer. There are five difficulty levels for each stage, and there is a method of increasing characters’ powers during the game. This is done by placing collected stickers onto the bottom of a character’s trophy between stages to improve various aspects of a fighter.

Super Smash Bros. for Nintendo 3DS and Wii U (2014)

Super Smash Bros. for Nintendo 3DS and Wii U

Super Smash Bros. for Nintendo 3DS/Wii U is the first cross-platform iteration of the franchise, and features connectivity functionalities between the two versions of the game. While each version has unique modes and a distinct set of stages based on handheld or console games respectively, the character roster is the same across both versions.

Soulcalibur II (2003, Game Cube)

Soulcalibur II

Soulcalibur II (ソウルキャリバーII Sōrukyaribā Tsū?) is a 2002 video game developed by Project Soul and published by Namco and the third installment in the Soul series of weapon-based fighting games. It was originally released for the arcades, before being ported to the GameCube, PlayStation 2, and Xbox in 2003. The game’s plot revolves around an assortment of characters, each with the goal of either destroying Soul Edge or obtaining it to achieve personal goals. Compared to Soulcalibur, Soulcalibur II had improvements in graphics and the game system and introduced several new and guest characters.

The game was a major critical and commercial success. Its high-definition port, titled Soulcalibur II HD Online, was released for thePlayStation 3 and Xbox 360 in 2013.

Hyrule Warriors (2014, Wii U, Nintendo 3DS)

Hyrule Warriors

The game is set in Hyrule, outside of the official Zelda timeline. Long ago, Ganondorf was defeated and his soul splintered into four fragments. Three of them were sealed in different moments in time, while the fourth was trapped by the Master Sword. But Ganondorf plots his resurrection through Cia, a sorceress who protects the balance of the Triforce while maintaining neutrality. Cia becomes fascinated with the spirit of the hero of legend, with her amorous feelings for the hero providing Ganondorf an opportunity to purge her inner light. As a result, Cia becomes consumed in her desires, opening the Gate of Souls, a portal to different time-space realities of Hyrule, to amass an army of monsters. Seeking to unite the Triforce and conquer Hyrule, she uses her subordinates Wizzro and Volga to wage war against Princess Zelda and the Hyrulian army.

As Cia’s forces attack Hyrule Castle, Link, a Hyrulian soldier-in-training, rushes out to aid the other troops, discovering he possesses the Triforce of Courage. However, the castle is taken and Princess Zelda is unaccounted for in the aftermath, so Hyrulian general Impa asks Link to aid her in finding the princess. Weeks later, while still searching, Link and Impa meet Sheik, a Sheikah warrior who claims to know Zelda’s whereabouts, and Lana, a white sorceress from the same clan as Cia. The group heads to the Valley of Seers hoping to close the Gate of Souls, but Cia traps Link and Sheik, who is revealed as the bearer of the Triforce of Wisdom. Cia steals both Triforce pieces, combining them with her own Triforce of Power, and uses the completed Triforce to open portals in time and space to the resting places of Ganondorf’s spirit fragments.

To restore Hyrule to normal, Link, Impa, and Lana each lead their own campaign to drive out Cia’s armies and close the Gates of Souls in each era. Along the way, they are aided by each time period’s native heroes, including Darunia and Princess Ruto from Ocarina of Time, Agitha and Midna from Twilight Princess, and Fi from Skyward Sword. During this time, Sheik reveals herself to be Princess Zelda in disguise, and Lana explains that she and Cia were once the same person, with Lana embodying the light Ganondorf purged from Cia’s heart. Meanwhile, three of Ganondorf’s spirit fragments are released, allowing for his body to be resurrected. No longer needing Cia, he attempts to take the Triforce, but Cia sends Link and Zelda’s pieces back to their owners and uses her own piece to lock Ganondorf away.

After retrieving the Master Sword, its power strengthened by his bonds of friendship, Link prepares to confront Cia, who has been weakened after using her own life force to strengthen her troops. He defeats her and she fades away, with Lana inheriting her piece of the Triforce. Using the completed Triforce’s power, the time-displaced heroes are sent back to their own periods and Hyrule is restored to normal, with Lana once again closing the Gate of Souls. However, due to the Master Sword’s removal, the last of Ganondorf’s spirit fragments is released, and Ganondorf is fully resurrected, summoning Ghirahim and Zant from across time and space. With their combined efforts, Ganondorf manages to retake all three Triforce pieces from their bearers, using it to strengthen his army and take over Hyrule Castle. However, Lana summons the heroes from Hyrule’s history, and the combined group of heroes defeat Ghirahim and Zant before venturing towards Ganon’s Tower. Link manages to defeat Ganondorf, but he uses the Triforce to transform himself into Beast Ganon. With the help of Zelda’s light arrows, Link defeats Ganon, and the heroes use the Triforce to seal him away once more. The heroes of the past are returned, Lana resumes watching over the Triforce in Cia’s place, and Link and Zelda return the Master Sword to its pedestal to prevent Ganondorf’s escape.

Nintendo Land (2012, Wii U)

Nintendo Land

The Legend of Zelda: Battle Quest

Based upon The Legend of Zelda series. Up to three players (In red, blue, and yellow) use their swords to fight enemies. One more player uses their GamePad (in green) to control a character in the rear of the pack using a bow and arrow. The player with the GamePad can also lift their controller to spy for sniping enemies.[2] To reload their bow and arrow, the player aims the GamePad down.

Other Roms, Unl, Public Domain, Homebrew:

link-600x413

Gameboy Camera Gold - Zelda Edition (U) [S].gb
GBS Player V1.02 - Zelda no Densetsu - Fushigi no Kinomi - Daichi no Shou (PD) [C].gbc
GBS Player V1.02 - Zelda no Densetsu - Fushigi no Kinomi - Jikuu no Shou (PD) [C].gbc
Legend of Zelda in SMB World (SMB1 Hack).nes
Legend of Zelda, The - Curse From the Outskirts by Dr. Mario (SMB1 Hack).nes
Legend of Zelda, The - Curse From the Outskirts Redux by Dr. Mario (SMB1 Hack).nes
Legend of Zelda, The - Title Screen Simulator by Chris Covell (PD).nes
Mario Zelda (Mario Bros Hack).nes
Mario Zelda (Mario Bros Hack) [o1].nes
Metroid Zelda (Metroid Hack).nes
Super Link Bros (Final) (SMB1 Hack).nes
Super Link Bros (Older) (SMB1 Hack).nes
Super Link Bros (Older) (SMB1 Hack) [a1].nes
Super Link Bros (Older) (SMB1 Hack) [a2].nes
Super Link Bros (Older) (SMB1 Hack) [a3].nes
Super Link Bros (Older) (SMB1 Hack) [a4].nes
Super Link Bros (Older) (SMB1 Hack) [a5].nes
Super Link Bros (Older) (SMB1 Hack) [a6].nes
Super Link Bros (Older) (SMB1 Hack) [a7].nes
Super Link Bros (SMB1 Hack).nes
Super Link by Aogondo (SMB1 Hack).nes
Super Link Part 2 by Aogondo (SMB1 Hack).nes
Zelda 64 Boot Emu V1 by Crazy Nation (PD).z64
Zelda 64 Boot Emu V1 by Crazy Nation (PD) [a1].z64
Zelda 64 Boot Emu V2 by Crazy Nation (PD).z64
Zelda 64 Boot Emu V2 by Crazy Nation (PD) [a1].z64
Zelda no Densetsu - The Hyrule Fantasy - Title Screen Simulator by Chris Covell (PD).nes
Zelda V0.0 by Gravis Zero (PD).pce
Zelda V0.2 by Gravis Zero (PD).pce
Zelda V0.3 by Gravis Zero (PD).pce
Zelda V0.4 by Gravis Zero (PD).pce
Zelda V0.475 by Gravis Zero (PD).pce
Zelda V0.6 by Gravis Zero (PD).pce
Zelda V0.65 by Gravis Zero (PD).pce
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Zelda V1.0 - Old Graphics by Gravis Zero (PD).pce